Open cage, it can be hard to see, because it is in the corner on the same level with the quest giver.
/way 30.04 51.96 Open cageA Powerful Prisoner quest video: https://www.youtube.com/watch?v=bdLZSvIOGW4
This quest is part of the Vol'dun The Three Keepers questchain. All Vol'dun quests: Secrets in the Sands <= more info insideID#QuestQuest ChainQuestgiverSubzoneVideo571The Three Keepers[npc=128696]Terrace of the Devotedhttps://youtu.be/QgBwv14x8GM582Optional[npc=128697]Sanctuary of the Devotedhttps://youtu.be/rbToDQmm5Cg593The Three Keepers[npc=128696]Terrace of the Devotedhttps://youtu.be/SxwCdULdSq4604The Three Keepers[npc=128687]Terrace of the Devotedhttps://youtu.be/bdLZSvIOGW461The Three Keepers[npc=129519]Sanctuary of the Devotedhttps://youtu.be/LUS5WQ-8JlgId column is approximate quest № In Vol'dun storyline Secrets in the Sands <= more info
# is additional ordering info. Can take multiple quests at the same time if you see a number there
Quest
A Powerful Prisoner
A World of Warcraft quest in Vol'dun. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
When you take this quest from Zerrik don't forget to speak to Zissiah as well.
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49334))
Requirements
Read from the Blizzard quest API.
What to do
Description
It appears the Faithless broke through our defenses while I was away. They must be after Vorrik's key. It's the only reason they would have taken him alive. Please, {name}. You must secure our leader's safe return.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #864 27.6 52.6
Coordinates
- Turn-inVol'dun 27.6, 52.6
/way #864 27.6 52.6 - Objective areaVol'dun 30.0, 52.0
/way #864 30.0 52.0 - Objective areaVol'dun 27.2, 53.9
/way #864 27.2 53.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Vol'dun map
- Temple of Sethraliss: Booking on a Favor about 10 yards
- Penning In Protection about 10 yards
- Brush With Death about 10 yards
- Lines In the Sand about 10 yards
- In the Dunes about 250 yards
- Sethrak Persuasion about 250 yards
- Heavy is the Head about 250 yards
- Mechanical Liberation about 250 yards
- Tooling Around Vol'dun about 260 yards
- A Charming Tail about 330 yards
Quests whose map markers the client places closest to this one on Vol'dun, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Vol'dun:
- Sanctuary of the Devoted, Vol'dun
- Goldtusk Inn, Vol'dun
- Scorched Sands Outpost, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
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Choose one of these rewards:
Reward details
Pick one of these
Reputation: Voldunai +150
Comprised of exiles and scavengers, the Voldunai use their knowledge of the sands to thrive where others would wither and die.
Reputation group: Battle for Azeroth.
Other quests in Vol'dun that reward Voldunai reputation: Into the Dunes (+75), Secrets in the Sand (+75), Searching for Survivors (+75), Restorative Venom (+75), A Balm to Calm (+10), Knickknack Takeback (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Three Keepers
Part 2 of 5.
Previous: Unlikely Allies · Next: Break Their Ranks
- 1Unlikely Allies
- 2A Powerful Prisoner
- 3Break Their Ranks
- 4Push Them Back!
- 5The Keepers' Keys
Also part of: Dunes of Vol'dun (part 44 of 66).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Unlikely Allies
I believe this is one of the Keepers' keys! Only Vorrik would know for sure. We need to head to the temple at once. My pterrordax can take us there when you're ready, but we need to hurry.
After this quest
Taken from the storyline's own step order.
- Break Their Ranks
This temple is our last bastion against the Faithless. We need every able fighter to defend its walls. If you're offering to help, we won't turn you away. Head into battle and do what you can to break their ranks!
Quests that require this one
The storyline at a glance
The Three Keepers has 5 steps, from Unlikely Allies to The Keepers' Keys.
Maps its steps are placed on (steps per map): Vol'dun (5).
Steps of this storyline count toward:
Other storylines on the Vol'dun map
- Champion of the Arena
- The Warguard's Fate
- Blood on the Sand
- Port of Zem'lan
- Goldtusk Inn
- The Sands of Vol'dun
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.