"Let's move up to the Purple Parlor, shall we?"
*70s music starts playing*
Quest
Away From Prying Eyes
A World of Warcraft quest in Dalaran. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
May not be able to complete in a raid.
You don't have to wait for the NPCs to run up the stairs and for the portal to appear, just run up the stairs and into the large door and it'll immediately port you to the Purple Parlor.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(44782))
Description
Wars are not won solely with armies charging bravely across the battlefield, {class}t. Sometimes, it is the actions of individuals that matter most, fighting battles few ever hear about. That is why - <Khadgar furrows his brow slightly.> We should really discuss this somewhere a tad more private. Let's move up to the Purple Parlor, shall we?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #627 22.1 39.1
Coordinates
- Turn-inDalaran 22.1, 39.1
/way #627 22.1 39.1 - Objective areaDalaran 24.8, 48.2
/way #627 24.8 48.2 - Objective areaDalaran 28.5, 48.2
/way #627 28.5 48.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Dalaran map
- The Wisdom of the Council about 40 yards
- Bringer of the Light about 70 yards
- Imminent Launch about 70 yards
- Stormheim about 70 yards
- Magic Message about 70 yards
- Asking a Favor about 70 yards
- A Sign From The Sky about 70 yards
- Uniting the Isles about 70 yards
- Goddess Watch Over You about 70 yards
- In the House of Light and Shadow about 70 yards
Quests whose map markers the client places closest to this one on Dalaran, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Dalaran:
- Dalaran
- Western Suramar
- Shackle's Den, Azsuna
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 9 comments
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Storyline
The Council's Challenge
Part 3 of 4.
Previous: The Council's Call · Next: In Dire Need
- 1The Broken Shore: Investigating the Legion
- 2The Council's Call
- 3Away From Prying Eyes
- 4In Dire Need
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Council's Call
I'm sorry that I haven't kept your apprised of the situation. We needed more actionable information before bringing the matter before you. The Council of the Six has been investigating Legion threats outside of the Broken Shore. I believe this scroll to be the final piece of information we need.
After this quest
Taken from the storyline's own step order.
- In Dire Need
The ill tidings you bear only increase the concerns the Council has been having. I know you have your hands full with the Tomb of Sargeras. Make no mistake, the battle for the tomb remains our top priority--but we must not think the Legion foolish enough to rely on brute force alone.
Other quests with this name
This one: Level 45.
The storyline at a glance
The Council's Challenge has 4 steps, from The Broken Shore: Investigating the Legion to In Dire Need.
Maps its steps are placed on (steps per map): Dalaran (3), Broken Shore (1).
Other storylines on the Dalaran map
- Legion Alchemy
- Legion Tailoring
- Legion Leatherworking
- Legion Inscription
- Legion Blacksmithing
- Legion Engineering
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.