Make sure that you absorb the Azerite from the elementals before you mine them... ;)
Quest
Azerite Madness
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
You need to get azerite to 100%. How ? Kill mobs and on them body use [spell=277419] to absorbing Azerite. Bigger mobs more azerite.
See My Video If need it - https://youtu.be/sswiluO0d7A
Hope that Help You.
You need your [item=158075] in your bags for the extra action button to appear.
If you have it in your bank, and use remote access like [item=109644] or similar, you need to go out of the area and back in to get the button to appear.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51415))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Defeat 400,065 targets in Nazmir
- Absorb Azerite from defeated elementals
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #863 23.5 63.5
Coordinates
- Objective areaNazmir 23.5, 63.5
/way #863 23.5 63.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- Wander Not Alone about 340 yards
- On The Run about 350 yards
- Won't Leaf Him to Die about 360 yards
- Bad To The Bone about 360 yards
- The Direhorn Mother's Fury about 360 yards
- No Problem Tar Can't Solve about 360 yards
- Don't Go into the Light about 370 yards
- The Blood of My Enemies about 460 yards
- My Head and Shoulders about 460 yards
- Urok's True Death about 460 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Nazmir:
- Grimwatt's Crash, Nazmir
- Zul'jan, Nazmir
- Vulpera Hideaway, Vol'dun
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.