Make sure before you try and complete this quest chain that you have already done the start of the Warbeat Kraal questline, to which this is the concluding quest line to it that was just added in 8.2! See top comment at: The Orphaned Hatchling
for all the info on the first prequel to this quest line.The very first quest in the chain to start all of this is "The Orphaned Hatchling", contrary to the first and top comment on here. Which states The Trust You've Earned is. That quest is just the start of the new sequel chain added in 8.2.
Small edit: I started the very beginning of the questline (the quests that were out in the release of BFA) and was able to do all of those quests in about 30 minutes. Doesn't take long and you can do them simultaneously in one day, until you get to the 8.2 set of the quest which starts at The Trust You've Earned. BUT you do have to log out and back in once you complete Naptime just to get the direhorn to finish his nap! I otherwise do not know how long he will take to finish his nap.
All of the quests for this questline added in 8.2 can only be done once per day.
Quest
Wander Not Alone
A World of Warcraft quest in Nazmir. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
- The Trust You've Earned
- Mountain On the Move
- Heresy at the Crossroad
- The Direhorn Mother's Fury - 1) [spell=297243], 2) [spell=297418], 3) [spell=297420]
- Wander Not Alone - receive [item=168408]
That is every comment on this page.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55798))
Requirements
Read from the Blizzard quest API.
What to do
Description
She is here. I can feel her eyes upon us. My loa is generous. She will reward you for de service you have given her. Great Wanderer guide your path, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #863 20.4 72.0
Coordinates
- Turn-inNazmir 20.4, 72.0
/way #863 20.4 72.0 - Objective areaNazmir 23.4, 73.8
/way #863 23.4 73.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Nazmir map
- The Blood of My Enemies about 450 yards
- My Head and Shoulders about 450 yards
- Urok's True Death about 450 yards
- On The Run about 680 yards
- Bad To The Bone about 690 yards
- Won't Leaf Him to Die about 690 yards
- No Problem Tar Can't Solve about 690 yards
- Don't Go into the Light about 690 yards
- Crocolisk Life about 750 yards
- Pulling Fangs about 750 yards
Quests whose map markers the client places closest to this one on Nazmir, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Nazmir:
- Temple of Akunda, Vol'dun
- Zul'jan, Nazmir
- Vulpera Hideaway, Vol'dun
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 2 comments
Top 2 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
All 2 comments on this page are shown in Top Comments above.
Reward details
Items you receive
“Teaches you how to summon this mount.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
How to Train Your Direhorn
Part 15 of 15.
Previous: The Direhorn Mother's Fury
- 1An Unending Sleep
- 2A Loa Without a Temple
- 3A Show of Faith
- 4Sleep, Eat, Repeat
- 5The Wanderer's Call
- 6The Direhorn and the Saurid
- 7Wayshrines of Zuldazar
- 8One Road Ends
- 9Roo'li's Memory
- 10Torcali's Blessing
- 11The Trust You've Earned
- 12Mountain On the Move
- 13Heresy at the Crossroad
- 14The Direhorn Mother's Fury
- 15Wander Not Alone
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Direhorn Mother's Fury
This one protects de faithful who still seek de shrine. You will take your companion and show them de fury of a mother direhorn. Trust in your young friend. She has always known how to fight. Open de way. Slay de heretics that defile our loa's shrine.
Also counted by How to Train Your Direhorn
Its criteria name 5 quests; others include:
The storyline at a glance
How to Train Your Direhorn has 15 steps, from An Unending Sleep to Wander Not Alone.
Maps its steps are placed on (steps per map): Zuldazar (11), Nazmir (3), Dazar'alor (1).
Other storylines on the Nazmir map
- Lost in Nazmir
- Go East, Old Tortollan
- Titanic Revelations
- Heart of Darkness
- Gaining a Foothold
- The Fury of the Zandalari
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- How to Train Your Direhorn: its criteria name 5 quests, this one included.