If you don't get any new quests after completing this and Skulltaker's Revenge, make sure you also do Mysterious Pod from [item=112378] which probably is in your bags already.
Quest
Basic Skulltaking
A World of Warcraft quest in Gorgrond. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This quest can be completed while mounted!
Seems to get bugged lately. I don't remember if the corpses originally said "There is no loot", but after getting 4/5 clicking every corpse, and then flying around for 30 minutes and not getting a single one after re-clicking the corpses, ive concluded I can't currently finish the quest until some sort of local reset.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(35016))
Requirements
Read from the Blizzard quest API.
Description
My hunters are all dead, you will be my hunting pack now. Find their bodies and take their skulls. I will choose which to honor and which to cast aside. It is our way. I will go further and see what other skulls may be found here.
Community notes from Wowhead · 16 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Where this quest fits
After this quest
Taken from a quest that requires this one.
- Clearing the Way
The dead ones were the strong ones it seems. The weak ones wander about killing invaders to this marsh. It feels... wrong... to kill them, but they are worthless and get in our way. Kill these shambling fools so we can move further into the marsh easily.
- The Secret of the Fungus
It smells here and there are whispers. I feel there is a connection between the plants and beasts here. Special mushrooms seem to focus the beasts' attention. Go and get some of these for me. I... need... them.
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.