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Quest

Basic Chemistry

A World of Warcraft quest in Icecrown. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
729533+101via Wowhead (opens the original comment in a new tab)

For those who dont know what to do:

Go next to a cauldron and use the potion. Mobs will spawn. Kill them as quick as you can and use the potion again. You have to do this for a few times before the cauldron is actually neutralized.

2
Whiterock+76via Wowhead (opens the original comment in a new tab)

ORGRIM'S HAMMER Quest Tree From Whiterock
Give + to 02/12/2009 djlinks aswell.

The Crusaders' Pinnacle*                      1)Preparations for War
 |->The Skybreaker(A)*   The Shadow Vault*
 |                         |
1)Orgrim's Hammer------->Opportunity*
 |___________________________________________
 |                  |->2)Mind Tricks        |->D)Blood of the Chosen    
3)The Broken Front  |->D)Slaves to Saronite |->2)Joining the Assault 
 |   +3)Avenge Me!  |->2)Get to Ymirheim!       |->D)Assault by Air   
 |->D)Make Them Pay!   D)King of the Mountain   |->D)Assault by Ground  
 |
 |------------------------>1)Good For Something?
1)Takes One to Know One    3)Volatility-->D)Volatility
3)Poke and Prod            5)Green Technology   
 |________________________ 6)Fringe Science Benefits
 |                       |  |->D)Riding the Wavelength: The Bombardment
3)That's Abominable!     |  |->D)Total Ohmage: The Valley of Lost Hope!
 |->D)That's Abominable! |
 |                      4)Against the Giants
5)Sneak Preview          |->4)Coprous the Defiled
 |->5)Chain of Command   |->4)Basic Chemistry-->D)Neutralizing the Plague
 |->5)Cannot Reproduce
 |  5)Retest Now-->D)Retest Now      
 |
5)Drag and Drop-->D)Drag and Drop
 |->5)Not a Bug-->D)Not a Bug
 |
5)Need More Info----------------->5)No Rest For The Wicked
 |                                 |->D)No Rest For The Wicked
 |                                 |
7)Raise the Barricades----------->8)The Ironwall Rampart
 |->8)Blinding the Eyes in the Sky |
 |  D)Keeping the Alliance Blind   |
 |                                 |
8)Bloodspattered Banners           |
 |_________________________________|  
 |
9)Before the Gate of Horror
 |                   \
9)Shatter the Shards 9)The Guardians of Corp'rethar

Amped for Revolt!(doesn't work/exist)
Quest Zones:
1)Orgrim's Hammer_____2)Ymirheim_____3)Broken Front_____4)Mord'Rethar_____5)Aldur'thar_____6)The Bombardment_____7)Valley of Lost Hope_____8)Valley of Fallen Heroes_____9)Corp'rethar
D)Daily
*Click to see more info about that quest-line.
The Icecrown is done! Leave your comments/sugestions at my comment in Icecrown zone. Thanks everyone who helped me to make it via comments on wowhead and in-game pre-quest tracking.


@elysiandreams: Ye, that would be really amazing :D

3
123654_+69via Wowhead (opens the original comment in a new tab)

The names of the rewards are a reference to Shakespeare's Macbeth:

"Eye of newt, and toe of frog,
Wool of bat, and tongue of dog,
Adder's fork, and blind-worm's sting,
Lizard's leg, and howlet's wing,--
For a charm of powerful trouble,
Like a hell-broth boil and bubble."

Read all 85 on Wowhead ↗

Quest facts

LevelLevel 25-30
TypeGroup
Quest ID13279

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(13279))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

StorylineIcecrown, step 51 of 167
RewardsFrog-Toe Band, Bat-Wool Signet, Newt-Eye Ring, 10g 50s, 4,100 XP

Description

<Koltira takes the pustulant spines and drains their fluid into a flask.> A little-known quality of the flesh giants... Their spinal fluid interacts with the plague in a very interesting way, turning it into a corrosive acid. Poured from the towering ramparts, acid may not be a welcome sight to the troops below, but at least the victims won't rise up and add to the enemy's numbers. Pour the contents of this flask into one of the plague cauldrons in the western chamber of the death gate.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Icecrown Quest turn-in 4 mapped points
Icecrown map showing where to go for Basic ChemistryTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #118 62.6 44.7

Coordinates

  • Turn-inIcecrown 62.6, 44.7/way #118 62.6 44.7
  • Objective area (centre of the marked area)Icecrown 61.2, 63.6/way #118 61.2 63.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Icecrown map

Quests whose map markers the client places closest to this one on Icecrown, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Icecrown:

  • Argent Tournament Grounds, IcecrownAlliance and Horde · about 1,100 yards north-east
  • The Shadow Vault, IcecrownAlliance and Horde · about 1,500 yards north-west
  • Crusaders' Pinnacle, IcecrownAlliance and Horde · about 1,600 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 790 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related

Choose one of these rewards:

Money10 gold50 silver
Experience4,100 XP

Reward details

Pick one of these

TypeArmor Finger
Item level34
BindingBinds when picked up
Stats+4 Agility, +6 Stamina, +6 Critical Strike
Suited toVengeance, Enhancement, Subtlety, Outlaw, Assassination, Windwalker, Feral, Guardian, Havoc, Beast Mastery, Marksmanship, Survival, Brewmaster
Sells to vendors for97 silver34 copper
TypeArmor Finger
Item level34
BindingBinds when picked up
Stats+4 Intellect, +6 Stamina, +6 Critical Strike, +4 Haste
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation
Sells to vendors for96 silver99 copper
TypeArmor Finger
Item level34
BindingBinds when picked up
Stats+4 Intellect, +6 Stamina, +3 Haste, +5 Versatility
Suited toDiscipline, Balance, Restoration, Arcane, Fire, Frost, Mistweaver, Holy, Devourer, Destruction, Demonology, Affliction, Elemental, Shadow, Augmentation, Preservation, Devastation
Sells to vendors for96 silver65 copper

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Icecrown

Part 51 of 167.

Previous: Coprous the Defiled · Next: Sneak Preview

  1. 46Takes One to Know One
  2. 47Poke and Prod
  3. 48That's Abominable!
  4. 49Against the Giants
  5. 50Coprous the Defiled
  6. 51Basic Chemistry
  7. 52Sneak Preview
  8. 53Chain of Command
  9. 54Cannot Reproduce
  10. 55Retest Now
  11. 56Not a Bug
  12. 57Need More Info

Showing steps 46 to 57 of 167.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Coprous the DefiledIcecrown · Level 25-30

    Reports of a powerful zombie at the death gate have reached my ears, <class>. We cannot allow a potential threat such as this to go unchallenged. Any information you are able to glean from engaging it will be better than what we know now. Go to the western chamber of the gate and find this creature.

After this quest

Taken from the storyline's own step order.

  • Sneak PreviewIcecrown · Level 25-30

    Progress is being made. We have a promising array of tactics that should gain us control of the death gate. There will doubtlessly be many casualties, but in the end, we should be able to prevail - barring any interference from the Alliance. Our next focus will be Aldur'thar, the gate of desolation.

Other quests with this name

This one: Horde only · Icecrown · Level 25-30 · Group.

Also counted by Icecrown: The Final Goal

Its criteria name 21 quests; others include:

The storyline at a glance

Icecrown has 167 steps, from Honor Above All Else to Light Within the Darkness.

Maps its steps are placed on (steps per map): Icecrown (162), Moonglade (2), Dragonblight (2), Shattrath City (1).

Other storylines on the Icecrown map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Achievements

Completing this quest counts toward this achievement.