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Quest

Before We're Overrun

A World of Warcraft quest in Mardum, the Shattered Abyss. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Relderf+15via Wowhead (opens the original comment in a new tab)

CAREFUL, There's a bug in this quest. You've got to deactivate the crystals before killing the Doom Commander. Otherwise, it will not only make the fight harder, but it will not count towards the objetive, and the crystals will desappear, and you will have to wait for everything to respawn.
TL;DR: Click crystals, THEN kill the demon.

3
Trillawnie+5via Wowhead (opens the original comment in a new tab)

If you're here, you've probably died several times already like I did. This is what worked for me:

1. Behind the Shivarra gate up the hill, there's a chest with healthstones in it. I used one of these close to the end of the fight when I was about to die and was able to finish him.

2. I have a repair mount and was able to repair. After dying a few times (more like 4) my gear was shredded. I Googled it and tried to find out if there's an NPC anywhere in the area for repairs and could not find anything. If anyone knows of one, would you please add a note?

Good Luck!

- Edit- It just occurred to me that if you're wearing heirlooms, you could probably make new ones and trash your damaged gear.

Read all 21 on Wowhead ↗

Quest facts

LevelLevel 8-45
CategoryDemon Hunter
Quest ID38766

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(38766))

Requirements

Read from the Blizzard quest API.

Description

The doomguard commander and his queen must be dealt with. His eredar are summoning in a huge number of reinforcements. We need to put an end to him before the Legion overruns our new foothold up in the volcano! As an added benefit, you can steal his demonic power.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Mardum, the Shattered Abyss Quest turn-in 3 mapped points
Mardum, the Shattered Abyss map showing where to go for Before We're OverrunTurn-inObjective areaObjective area

In-game waypoint: /way #672 60.5 44.8

Coordinates

  • Turn-inMardum, the Shattered Abyss 60.5, 44.8/way #672 60.5 44.8
  • Objective areaMardum, the Shattered Abyss 35.2, 39.3/way #672 35.2 39.3
  • Objective areaMardum, the Shattered Abyss 38.8, 60.6/way #672 38.8 60.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 960 yards west
  • Objective areaabout 900 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money40 gold44 silver
Experience7,700 XP

Reward details

Items you receive

TypeConsumable
Item level8
BindingBinds when picked up
UseTwisted Heart
Requires level8

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Key to Defeating the Legion

Part 8 of 21.

Previous: Enter the Illidari: Shivarra · Next: Orders for Your Captains

  1. 3Enter the Illidari: Coilskar
  2. 4Set Them Free
  3. 5Eye On the Prize
  4. 6Meeting With the Queen
  5. 7Enter the Illidari: Shivarra
  6. 8Before We're Overrun
  7. 9Orders for Your Captains
  8. 10Give Me Sight Beyond Sight
  9. 11Hidden No More
  10. 12Stop the Bombardment
  11. 13Their Numbers Are Legion
  12. 14Into the Foul Creche

Showing steps 3 to 14 of 21.

Also part of: Void Elf Demon Hunter Quests (part 9 of 32).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Enter the Illidari: ShivarraLevel 8-45

    Our Shivarra demonesses are waiting at the Black Temple. It's a gamble bringing them here... they used to be part of the Burning Legion after all. But, they are some of the most powerful in Lord Illidan's arsenal.

After this quest

Taken from the storyline's own step order.

  • Orders for Your CaptainsLevel 8-45

    All that is left is to deliver your orders to our Illidari captains. The mightiest of the Legion's forces have arrayed themselves within the volcano. But, they will not remain on the defensive for long. We must strike first and we must strike hard.

The storyline at a glance

The Key to Defeating the Legion has 21 steps, from The Invasion Begins to Return to the Black Temple.

Maps its steps are placed on (steps per map): Mardum, the Shattered Abyss (21).

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.