If you leave Tol Dagor before you turn it in just abandon the quest and the game will automatically port you back to where you got it from Jaina. Re-accept and you are back where you should be.
Quest
Daughter of the Sea
A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Beware, beware...
As a mage with a thing for hobo/low level transmog I REALLY want the outfit you wake up in jail in. Can anyone please point me in the right direction
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51341))
Requirements
Read from the Blizzard quest API.
Description
They're not letting us any closer to the keep. We'll have to walk from here. Returning to Boralus has stirred feelings I thought I'd left behind. Memories smoothed away by the years like stones in the tide. It all feels raw again. I do not know how this will end--only that we must try.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #1169 47.5 46.3
Coordinates
- Turn-inTol Dagor 47.5, 46.3
/way #1169 47.5 46.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Tol Dagor:
- Tol Dagor, Tiragarde Sound
- Bridgeport, Tiragarde Sound
- Mariner's Row, Tiragarde Sound
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 11 comments
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Reward details
Reputation: Proudmoore Admiralty +150
Masters of the sea and commanders of Azeroth's finest navy, the distinguished Proudmoore family has led Kul Tiras for decades from their seat of power in Boralus.
Reputation group: Battle for Azeroth.
Other quests in Tiragarde Sound that reward Proudmoore Admiralty reputation: The Old Knight (+75), Out Like Flynn (+500), Get Your Bearings (+75), The Smoking Gun (+25), Sanctum of the Sages (+75), Suspicious Shipments (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
A Nation Divided
Part 3 of 8.
A partnership with the island nation of Kul Tiras would grant us access to their legendary navy... and a military edge over the Horde.
Previous: The Nation of Kul Tiras · Next: Out Like Flynn
- 1Battle for Azeroth: Tides of War
- 2The Nation of Kul Tiras
- 3Daughter of the Sea
- 4Out Like Flynn
- 5Get Your Bearings
- 6The Old Knight
- 7Sanctum of the Sages
- 8A Nation Divided
Also part of: Trouble in Tiragarde Sound (part 3 of 47).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Nation of Kul Tiras
Kul Tiras is the greatest naval power in Azeroth, and a former ally. But we've had little contact with them since Jaina's father, Lord Admiral Daelin Proudmoore, was defeated at Theramore.
After this quest
Taken from the storyline's own step order.
- Out Like Flynn
I'm relieved you woke up! Having to carry you would have made this job far less appealing. The name's Flynn, and my client in Boralus is paying me a king's bounty to break you out of here. You, my friend, are incarcerated in Tol Dagor. Used to be a legit prison...
The storyline at a glance
A Nation Divided has 8 steps, from Battle for Azeroth: Tides of War to A Nation Divided.
Maps its steps are placed on (steps per map): Tiragarde Sound (4), Stormwind City (2), Tol Dagor (1), Boralus (1).
Steps of this storyline count toward:
Other storylines on the Stormwind City map
- The Missing Expedition
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- The King's Path
- Cataclysm Chromie Time Breadcrumbs
- Allies of the Alliance: Dark Iron Dwarf
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.