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Quest

Dawn of Justice

A World of Warcraft quest in Krokuun. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
erinm4600+44via Wowhead (opens the original comment in a new tab)

Nov 02, 2025 - after getting kicked back to the load spot three times, I just mounted up and rode down, then started shooting. If you're high enough to be in this area, you're probably high enough to be 1-2 shotting everything

2
tooltip+32via Wowhead (opens the original comment in a new tab)

Don't jump into the Lightforged Warframe while your character is sitting (I'd been AFK). Doing so will render you unable to destroy a rift because you're still technically considered sitting and, well... "You must be standing to do that."

3
Orphia+26via Wowhead (opens the original comment in a new tab)

Incredibly aggravating now that artifact weapons are retired. The Warframe is much, much weaker and you'll be sliced to ribbons in seconds, with the heal not doing nearly enough to save you.

As usual Blizz doesn't think before doing things.

Read all 20 on Wowhead ↗

Quest facts

LevelLevel 45
Quest ID47992

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(47992))

Requirements

Read from the Blizzard quest API.

What to do

StorylineNath'raxas Assault, step 11 of 13
Rewards40g 44s, 6,150 XP

Description

Thanks to your efforts, our enemy is in disarray and their defenses inoperable. We must take the ground at the spire's base and tighten the noose around their commander's neck. You have more than earned the honor to take the warframe into battle. We will follow your lead once the way is clear.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Krokuun Quest turn-in 27 mapped points
Krokuun map showing where to go for Dawn of JusticeTurn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #830 61.8 47.0

Coordinates

  • Turn-inKrokuun 61.8, 47.0/way #830 61.8 47.0
  • Turn-inKrokuun 53.1, 22.2/way #830 53.1 22.2
  • Objective areaKrokuun 60.9, 47.4/way #830 60.9 47.4
  • Objective area (centre of the marked area)Krokuun 53.0, 22.3/way #830 53.0 22.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Krokuun map

Quests whose map markers the client places closest to this one on Krokuun, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Krokuun:

  • Destiny Point, KrokuunAlliance and Horde · about 60 yards south-east
  • Krokul Hovel, KrokuunAlliance and Horde · about 560 yards south-west
  • Shattered Fields, KrokuunAlliance and Horde · about 900 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards west
  • Objective areaabout 690 yards north-west
  • Objective areaabout 690 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money40 gold44 silver
Experience6,150 XP
ReputationArmy of the Light +350

Reward details

Reputation: Army of the Light +350

After the fall of Argus, the draenei's finest warriors followed the prime naaru Xe'ra across the cosmos in an eternal war to bring about the Legion's end. Since then, other survivors of the Burning Crusade have joined the ranks of the Lightforged.

Reputation group: Legion.

Other quests in Krokuun that reward Army of the Light reputation: A Grim Equation (+150), Crystals Not Included (+150), Overwhelming Power (+150), A Strike at the Heart (+250), The Mysterious Missive (+75), Imprisoned Inquisitor (+150).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Nath'raxas Assault

Part 11 of 13.

Previous: Dark Machinations · Next: Lord of the Spire

  1. 1The Speaker Calls
  2. 2Visions of Torment
  3. 3Dire News
  4. 4Storming the Citadel
  5. 5Scars of the Past
  6. 6Preventive Measures
  7. 7Chaos Theory
  8. 8Heralds of Apocalypse
  9. 9A Touch of Fel
  10. 10Dark Machinations
  11. 11Dawn of Justice
  12. 12Lord of the Spire
  13. 13Forming a Bond

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Dark MachinationsKrokuun · Level 45

    Eredar are adept at manipulating the fel that courses through this world. Those who do not shape it into living weapons build other armaments, like the Spires of Woe. The spires will make it difficult for even a small force to penetrate the main stronghold.

After this quest

Taken from the storyline's own step order.

  • Lord of the SpireKrokuun · Level 45

    Lord Nath'raxas rules over this hold as thanks for his role in delivering Argus to the Legion many years ago. Make no mistake, he is powerful, but he has also grown overconfident in his seat. Take advantage of his hubris and make use of the warframe's firepower while you can.

The storyline at a glance

Nath'raxas Assault has 13 steps, from The Speaker Calls to Forming a Bond.

Maps its steps are placed on (steps per map): Krokuun (10), The Vindicaar (3).

Steps of this storyline count toward:

Other storylines on the Krokuun map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.