So I was working on this chain, when suddenly I was unable to get this next quest in the chain -
Improvised Ammunition - turns out that at this point you need to finish the 3 quests from [npc=61470] at which point Taran will open up Improvised Ammunition!
Quest
Improvised Ammunition
A World of Warcraft quest in Townlong Steppes. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Make sure to grab Thieves and Troublemakers and In the wrong hands next to the quest area, as you have to farm the same mobs.
Well, I was doing that quest. I saw something similar to these orbs (bah, I'm wearing glasses, so...). I have taken that. I was suprised - it wasn't an orb, but a gray item, called "Amber Encased Moth"...It's sell price was 105G.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(30895))
Requirements
Read from the Blizzard quest API.
What to do
Description
I've got another job for you. The dragon cannons we depend on to keep the thicker swathes of mantid back are running low on ammo. The camp's cannoneers developed an improvised explosive that's made from the globe seeds down the western ridge. They dispatched a couple initiates to bring some back hours ago, but have heard nothing from them. I want to send someone a bit more capable to make sure that this gets taken care of. Are you my man for this?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #388 76.4 82.4
Objective areaIn-game waypoint: /way #422 64.5 0.4
Coordinates
- Turn-inTownlong Steppes 76.4, 82.4
/way #388 76.4 82.4 - Objective area (centre of the marked area)Townlong Steppes 67.6, 88.0
/way #388 67.6 88.0 - Objective areaDread Wastes 64.5, 0.4
/way #422 64.5 0.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Townlong Steppes map
- Honor the Flame about 1,040 yards
- Thunder Calls about 1,510 yards
Quests whose map markers the client places closest to this one on Townlong Steppes, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Townlong Steppes:
- Gao-Ran Battlefront, Townlong Steppes
- Serpent's Spine, Kun-Lai Summit
- Shado-Pan Fallback, Kun-Lai Summit
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
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Reward details
Reputation: Shado-Pan +100
The shadowy protectors of Pandaria's temples, the Shado-Pan are wrought with mystery.
Reputation group: Mists of Pandaria.
Other quests in Townlong Steppes that reward Shado-Pan reputation: My Husband... (+25), First Assault (+100), Running Rampant (+75), Perfect Pitch (+75), Seeing Red (+100), Pitching In (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Townlong Steppes
Part 36 of 60.
Previous: Rummaging Through the Remains · Next: Cutting the Swarm
- 31Returning from the Pass
- 32Treatment for the Troops
- 33Back on Their Feet
- 34The Endless Swarm
- 35Rummaging Through the Remains
- 36Improvised Ammunition
- 37Cutting the Swarm
- 38Terror of the Dread Wastes
- 39Along the Southern Front
- 40Enraged By Hatred
- 41Taking Stock
- 42Joining the Fight
Showing steps 31 to 42 of 60.
Also part of: Townlong Steppes (part 29 of 53).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Rummaging Through the Remains
I do have another task for you, <name>, though it's a might grim. I really need to get to the bottom of this mantid poison, but to do that, I need more information directly from the source.
After this quest
Taken from the storyline's own step order.
- Cutting the Swarm
The mantid numbers have been increasing since you left for the cleft. Let's put these orbs you gathered to use. Get down on the battlefront and man one of the cannons. Let none through.
The storyline at a glance
Townlong Steppes has 60 steps, from A Foot in the Door to The Terrible Truth.
Maps its steps are placed on (steps per map): Townlong Steppes (55), Vale of Eternal Blossoms (4), Dread Wastes (1).
Steps of this storyline count toward:
Other storylines on the Townlong Steppes map
- Sunreaver Onslaught
- Kirin Tor Offensive
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.