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Retail (Midnight) · Current retail game · client build 12.1.5.70783
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Quest Log

Investigate the Door

Investigate the Door is a quest for level 36-80. It is step 3 of 11 in the A Mystery, Sealed storyline. The quest's turn-in marker is in Thaldraszus at 54.5, 55.5. It rewards 1,200 experience and money.

Description

Here we are. If we're going to get past this door, we need to understand who locked it, and how.

Take a look around and see if you can find anything that might give us the answers we seek.

Rewards

Money2 gold80 silver90 copper
Experience1,200 XP

Stuck on this quest?

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(66013))

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Rewards in detail
TypeRewardAmount
ExperienceXP1,200
MoneyGold2g 80s
Where it comes from
Turn-in mapThaldraszusTurn-in marker at 54.5, 55.5, 4 mapped points
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Thaldraszus Quest turn-in 4 mapped points
Thaldraszus map showing where to go for Investigate the DoorTurn-inObjective areaObjective areaObjective area

In-game waypoint: /way #2025 54.5 55.5

Coordinates

  • Turn-inThaldraszus 54.5, 55.5/way #2025 54.5 55.5
  • Objective areaThaldraszus 54.5, 55.7/way #2025 54.5 55.7

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Thaldraszus map

Quests whose map markers the client places closest to this one on Thaldraszus, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Thaldraszus:

  • Gelikyr Post, ThaldraszusAlliance and Horde · about 850 yards south-west
  • Algeth'era, ThaldraszusAlliance and Horde · about 1,000 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

A Mystery, Sealed

Part 3 of 11.

Dragonscale Expedition Renown Chapter 1

Previous: The Sealed Door · Next: Speak to Koranos

  1. 1A New Mystery
  2. 2The Sealed Door
  3. 3Investigate the Door
  4. 4Speak to Koranos
  5. 5The Abandoned Outpost
  6. 6The Vigilance of Tyr
  7. 7The Ruins of Szar Skeleth
  8. 8The Insight of Tyr
  9. 9The City of the Dead
  10. 10The Judgment of Tyr
  11. 11Next Steps

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Sealed DoorLevel 36-80

    Our scouts have been combing the Dragon Isles for anything of interest. They've returned much of note, but one discovery stands out amongst the rest--a door. A door forged by the titans, and sealed against the world.

After this quest

Taken from the storyline's own step order.

  • Speak to KoranosLevel 36-80

    The Watchers have observed much over the years. Many of them are lost to the vagaries of time, but we still have Koranos.

The storyline at a glance

A Mystery, Sealed has 11 steps, from A New Mystery to Next Steps.

Maps its steps are placed on (steps per map): Thaldraszus (5), The Waking Shores (2), The Azure Span (2), Ohn'ahran Plains (2).

Steps of this storyline count toward:

Other storylines on the Thaldraszus map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Related
Database
Downloads

Download the images on this page

The game icons and art shown on this page, as image files.

achievement quests completed 01

Sounds for Investigate the Door

Files from the game client that belong to this subject.

More in the sound library.