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Quest

Iron Docks

A World of Warcraft quest in Iron Docks. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-40
TypeDungeon
Quest ID37783

The client quest POI data records no map location for this quest, so no map is shown.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(37783))

Requirements

RepeatsDaily
FactionHorde only

Read from the Blizzard quest API.

Description

The Iron Docks is one of the Iron Horde's greatest assets in this war. Our scouts have reported that the docks are alight with activity, indicating imminent attack. Skulloc, son of Gruul, was seen leaving the Blackrock Foundry, armed to the teeth with powerful cannons, and has been loaded onto their mightiest warship. It does not matter where they intend to strike, commander - you must sack the Iron Docks and defeat Skulloc before they ever leave.

Getting there

Inside the dungeon: Iron Docks

On the northern coast of Gorgrond, the Iron Docks represent the heart of the Iron Horde's naval might. Huge warships and artillery, forged and assembled within the Blackrock Foundry, are readied for war within this massive port.

Bosses in the Adventure Guide, in order: Fleshrender Nok'gar, Grimrail Enforcers, Oshir, Skulloc.

Entrance: The Iron Approach, Gorgrond at 45.6, 13.6.

Instance text, bosses and entrances are the client’s Adventure Guide data.

Related
Money67 gold92 silver
Experience1,350 XP

Reward details

Currency: Garrison Resources x 175

Earn resources to build-up and expand your garrison.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where this quest fits

Other quests with this name

This one: Horde only · Iron Docks · Level 15-40 · Dungeon.

  • Iron DocksAlliance only · Iron Docks · Level 15-40 · Dungeon

Other daily quests in Iron Docks

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.