The quest item is in the second area of the zone in the top right corner on top of a wooden barrel.
Quest
Feeling A Bit Morose
A World of Warcraft quest in Iron Docks. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Well, Moroes, maybe we wouldn't have scuffed up your precious furniture so badly if you weren't so intent on blinding half the raid, huh? It's kinda hard not to trip over everything when you can't see!
But hey, we did sort of kill you repeatedly, so fair's fair. Oh, and sorry about stealing your favorite watch. No hard feelings, right?
This quest is SOLOABLE. I just did it.
I went in the instance as a 654 Survival Hunter (after the 60% Serpent Sting buff!) and blew it up. I killed the last boss and got credit, but the Horribly Acidic Solution is not there in Normal -- it's only there in Heroic. So you can set it to heroic, go in, sneak to the archers and grab it.
Clearer picture of where the acid is (heroic mode only): http://i.imgur.com/rV1N0gU.jpg
Then you can go out, set to normal, and kill the last boss if you're geared enough.
Quest facts
The client quest POI data records no map location for this quest, so no map is shown.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(37157))
Description
So many years of waking up as a spirit, reanimated by some unseen force time and again, has left one with certain desires - the comforting, velvet blackness of death being chief amongst them. One will, however, settle for the lesser prize of a solution capable of removing the scuff marks that the commander's wonderful compatriots left behind in the dining hall in their woefully short stay in Karazhan, whereupon they barely had enough time to irreparably damage the priceless furniture.
Getting there
Inside the dungeon: Iron Docks
On the northern coast of Gorgrond, the Iron Docks represent the heart of the Iron Horde's naval might. Huge warships and artillery, forged and assembled within the Blackrock Foundry, are readied for war within this massive port.
Bosses in the Adventure Guide, in order: Fleshrender Nok'gar, Grimrail Enforcers, Oshir, Skulloc.
Entrance: The Iron Approach, Gorgrond at 45.6, 13.6.
Instance text, bosses and entrances are the client’s Adventure Guide data.
Community notes from Wowhead · 48 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 48 on Wowhead.
Reward details
Items you receive
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Where this quest fits
Also counted by Stay Awhile and Listen
Its criteria name 20 quests; others include:
- Oralius' Adventure
- The Void-Gate
- For the Birds
- Cold Steel
- Cro's Revenge
- Time-Lost Vikings
- The Cure For Death
- The Brass Compass
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Stay Awhile and Listen: its criteria name 20 quests, this one included. Unlock: Inn/Tavern, Level 3 Blueprint.