Keli'dan the Breaker is behind a locked iron gate that automatically opens when you get close to it. It's a straight shot to him, since he's right in front of the quest NPCs behind his gate. Upon accepting, Yrel and Maraad run off - DON'T FOLLOW THEM. They'll catch up with you later.
Exarch Maladaar says: This acolyte and I will retrieve the rest of our group. Do everything in your power to stop that orc from opening that portal!
Yrel says: We will return with help.
Keli'dan the Breaker yells: You - from beyond the portal! You will make a marvelous sacrifice.
Keli'dan the Breaker yells: The void consumes you!
Keli'dan the Breaker yells: Ner'zhul...Help me...
Ner'zhul says: Worthless...
Ner'zhul says: Your scurrying is at an end, rats.
Archmage Khadgar says: Not so fast, Ner'zhul.
Ner'zhul says: Yes...step closer! I will bury you alive for the glory of the Iron Horde!
Thrall yells: Khadgar! Get us out of here!
Archmage Khadgar says: That was close.
Archmage Khadgar says: There is no turning back. We press on, through the very jaws of the beast.Next quest - Prepare for Battle.
While you're turning in the quest, Thrall spends the time asking the elements to help buff the people you rescued. It gives no visible buffs to them, but the spell effects are fun to watch. This is also a great time to get a screenshot of yourself with both Thrall and Farseer Drek'Thar, since it is one of the last safe spots to do so before the next part of the quest line. And the click quotes they've got are hilarious! =D
Thrall yes: Fury of Water, heal our injured!
Thrall yes: Fury of Earth, grant these heroes your protection!
Thrall yes: Fury of Fire, ignite our fists and weapons!
Thrall yes: Fury of Wind, honor these soldiers with your presence!
Quest
Keli'dan the Breaker
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In the Draenor that became Outland and not our alternate timeline, Keli'dan the Breaker was the final boss of Blood Furnace. See [npc=17377].
The quest is broken for me. After killing Keli'dan nothing happens, Nerzul doesn't show up and i'm stuck in the cave.
Redone the quest 10 times, same thing every time. Tried reloading, exiting the game.
Anyone experiencing this? Possible solution?
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(34436))
Requirements
Read from the Blizzard quest API.
Description
One of Ner'zhul's lieutenants remains, up ahead. The exit to the cave isn't much farther past him. I will go back and tell Khadgar that the cave is clear. We will rendezvous once you've taken care of Keli'dan!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #577 49.5 14.4
Coordinates
- Turn-inTanaan Jungle 49.5, 14.4
/way #577 49.5 14.4 - Objective areaTanaan Jungle 57.0, 20.6
/way #577 57.0 20.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Tanaan Jungle map
- Prepare for Battle about 20 yards
- The Prodigal Frostwolf about 250 yards
- The Battle of the Forge about 250 yards
- The Gunpowder Plot about 280 yards
- The Shadow of the Worldbreaker about 280 yards
- Kill Your Hundred about 400 yards
- Ga'nar of the Frostwolf about 480 yards
- Polishing the Iron Throne about 480 yards
- Azeroth's Last Stand about 540 yards
- Onslaught's End about 560 yards
Quests whose map markers the client places closest to this one on Tanaan Jungle, nearest first. Distances are straight lines between the markers.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 19 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 19 on Wowhead.
Storyline
The Shadowmoon
Part 7 of 8.
Previous: Yrel · Next: Keli'dan the Breaker
- 1Masters of Shadow
- 2Masters of Shadow
- 3The Shadowmoon Clan
- 4The Shadowmoon Clan
- 5Yrel
- 6Yrel
- 7Keli'dan the Breaker
- 8Keli'dan the Breaker
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Yrel
Forgive me if I'm a bit flustered - I've never killed anyone before. My name is Yrel, and I am a student of Karabor. You say you have an ARMY with you? The Light must truly be watching over me today. I will follow you, then. Lead the way, <name>.
Other quests with this name
This one: Alliance only · Level 10-40.
The storyline at a glance
The Shadowmoon has 8 steps, from Masters of Shadow to Keli'dan the Breaker.
Maps its steps are placed on (steps per map): Tanaan Jungle (8).
Other storylines on the Tanaan Jungle map
- The Blackrock
- The Dark Portal
- The Bleeding Hollow
- The Shattered Hand
- Escape From Tanaan
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.