Quest
Militia
A World of Warcraft quest in Orgrimmar. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(57150))
Requirements
Read from the Blizzard quest API.
What to do
Description
The war has proven costly and our ranks have been steadily depleted. But the Horde is nothing if not strong. Each and every citizen of Orgrimmar is worth ten Alliance weaklings on the battlefield. Rally the citizens and form a militia! Remind them of their slain brothers and sisters!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1534 50.1 91.3
Coordinates
- Turn-inOrgrimmar 50.1, 91.3
/way #1534 50.1 91.3 - Objective area (centre of the marked area)Orgrimmar 51.1, 57.3
/way #1534 51.1 57.3 - Objective areaOrgrimmar 50.5, 76.2
/way #1534 50.5 76.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Getting there
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Storyline
Breaking the Cycle
Part 6 of 17.
The Horde faces a time of trial. While the shadow of N'Zoth rises, Warchief Sylvanas Windrunner recalls all those loyal to her vision of the Horde while High Overlord Saurfang does the same.
Previous: Propaganda Takedown · Next: A Line in the Sand
- 1They Move Against Us
- 2Leaders of the Horde
- 3Traitors In Our Midst
- 4Siegebreakers
- 5Propaganda Takedown
- 6Militia
- 7A Line in the Sand
- 8Most Loyal
- 9Not My Warchief
- 10The Eve of Battle
- 11This Ain't Mine
- 12Saving the Siege
Showing steps 1 to 12 of 17.
Also part of: Breaking the Cycle (part 6 of 21).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Propaganda Takedown
Recently, dissidents have been posting propaganda around the city and spreading all manner of lies. This is no time to entertain delusion. An army of traitors and sworn enemies assembles at our gates. These ingrates would see us become pin cushions for the Alliance's archers.
After this quest
Taken from the storyline's own step order.
- A Line in the Sand
Now that we have put our house in order, it is time to purge the filth before our gates. How thoughtful of those traitors to gather themselves in one place, so that we may slay them all in one fell swoop. Let us end this pitiful rebellion.
The storyline at a glance
Breaking the Cycle has 17 steps, from They Move Against Us to Old Soldier.
Maps its steps are placed on (steps per map): Orgrimmar (7), Durotar (5), Durotar (3), Ghostlands (1).
Steps of this storyline count toward:
Other storylines on the Ghostlands map
- Ghostlands
- Knights of Blood
- Lorewalking: Elves
- Blood Elf Heritage Armor
- Allies of the Alliance: Void Elf
- Eversong Woods
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.