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Quest

Salvation From On High

A World of Warcraft quest in Broken Shore. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 10-45
LocationBroken Shore
CategoryArtifact
Quest ID41993

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41993))

Requirements

ClassPriest

Read from the Blizzard quest API.

Description

I was serving aboard the airship that crashed on the way to the Broken Shore. I must have blacked out as the next thing I remember was being jolted awake. I was on a broken land and above me stood a man'ari carrying a staff of darkened crystal. There is no mistaking it, that staff was T'uure! All my life I've heard stories about how T'uure flowed with the healing power of the light. Somehow the crystal has been darkened by Man'ari. We must get it back and restore it to its pure form!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Broken Shore Quest turn-in 3 mapped points
Broken Shore map showing where to go for Salvation From On HighTurn-inObjective areaObjective area

In-game waypoint: /way #646 33.6 33.1

Coordinates

  • Turn-inBroken Shore 33.6, 33.1/way #646 33.6 33.1
  • Objective areaBroken Shore 33.5, 33.2/way #646 33.5 33.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Broken Shore map

Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Broken Shore:

  • DalaranAlliance and Horde · about 670 yards west
  • Vengeance Point, Broken ShoreAlliance and Horde · about 700 yards north-east
  • Deliverance Point, Broken ShoreAlliance and Horde · about 910 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 30 yards south-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

T'uure

Part 4 of 5.

Previous: Out of the Darkness · Next: Return of the Light

  1. 1The Vindicator's Plea
  2. 2House Call
  3. 3Out of the Darkness
  4. 4Salvation From On High
  5. 5Return of the Light

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Out of the DarknessLevel 10-45

    Alora and I were were able to escape through one of the Legion's portals back to Azeroth but that's about as far as our luck got us. The portal put us on a small isle somewhere to the west of the Broken Shore. They saw us quickly and we made a run for the protection of the water.

After this quest

Taken from the storyline's own step order.

  • Return of the LightLevel 10-45

    Excellent! There is a gateway further down this pathway and like most Legion constructs it is powered by souls. I think the death of that Inquisitor should be just enough to activate it and open the way back to where it came from. Let's go see where the path takes us, shall we?

The storyline at a glance

T'uure has 5 steps, from The Vindicator's Plea to Return of the Light.

Maps its steps are placed on (steps per map): Dalaran (3), Broken Shore (2).

Other storylines on the Broken Shore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.