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Quest

Salvation

A World of Warcraft quest in Broken Shore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Boxofbeer+5via Wowhead (opens the original comment in a new tab)

You have to find and save fel-infected animals, just slay felborne mobs and interact with beasts that laying on the ground.

Salvation - www.youtube.com/watch?v=NO9bJMUrsZI

This is a part of hunter quest chain for new class hall champion - [champion=996]
_

[champion=996] quest chain
1
Suramar
https://www.youtube.com/watch?v=SZVl-399QeA
2
Suramar
https://www.youtube.com/watch?v=d0_cZDWCtY8
3
Suramar
https://www.youtube.com/watch?v=Lq58cArtjs0
4
Suramar
https://www.youtube.com/watch?v=ZcPzQeLyAVc
5
Suramar
https://www.youtube.com/watch?v=QRgQnFU_Qt4
6
Broken Shore
https://www.youtube.com/watch?v=bM8vWmamPZk
7
Broken Shore
https://www.youtube.com/watch?v=yKnz6nKTblQ
8
Broken Shore
https://www.youtube.com/watch?v=NO9bJMUrsZI
9
Broken Shore
https://www.youtube.com/watch?v=4Fz1EWhaeu4
10
Broken Shore
[spell=235304]
2
Silver100+3via Wowhead (opens the original comment in a new tab)

I liked this quest. Each animal you save joins you to fight the legion troops. By the time you reach Lexera you have your own legion. The manaroot salve continues to work on each animal you find so I was able to help many more than the seven required for the quest.

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 45
LocationBroken Shore
CategoryHunter Campaign
Quest ID46060

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(46060))

Requirements

ClassHunter

Read from the Blizzard quest API.

Description

The valley is swarming with fel-corrupted creatures who are beyond saving, yet there still may be some that could use our help. Take this manaroot salve and apply it to any animals you see. If the fel magic hasn't taken hold, the salve might be able to mend their wounds.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Broken Shore Quest turn-in 24 mapped points
Broken Shore map showing where to go for SalvationTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #646 50.9 30.7

Coordinates

  • Turn-inBroken Shore 50.9, 30.7/way #646 50.9 30.7
  • Objective area (centre of the marked area)Broken Shore 50.6, 35.9/way #646 50.6 35.9
  • Objective area (centre of the marked area)Broken Shore 44.0, 45.0/way #646 44.0 45.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Broken Shore map

Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Broken Shore:

  • Vengeance Point, Broken ShoreAlliance and Horde · about 250 yards north
  • Aalgen Point, Broken ShoreAlliance and Horde · about 880 yards south-east
  • Deliverance Point, Broken ShoreAlliance and Horde · about 880 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 140 yards south
  • Objective areaabout 440 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Watchers in the Wild IV

Part 8 of 10.

Previous: Unnatural Consequences · Next: Secured Surroundings

  1. 1Devastating Effects
  2. 2Soothing Wounds
  3. 3The Nighthuntress Beckons
  4. 4Taking Control
  5. 5Felbound Beasts
  6. 6Ready to Strike
  7. 7Unnatural Consequences
  8. 8Salvation
  9. 9Secured Surroundings
  10. 10Champion: Nighthuntress Syrenne

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Unnatural ConsequencesLevel 45

    Lexera and her trappers have taken over the valley. She is stronger than she looks, <name>, and she fights with the strength of a dreadlord. Do not go in unprepared. I can handle these demons. Go, find Lexera, and make her feel the consequences of her unnatural endeavors.

After this quest

Taken from the storyline's own step order.

  • Secured SurroundingsLevel 45

    With Lexera defeated, her band of trappers will quickly disband. Those that refuse will meet my blade. These shores will be free of those who wish to corrupt Azeroth's wildlife. Our work here is done for now. Let us meet at Deliverance Point. There is more I wish to discuss in secured surroundings.

The storyline at a glance

Watchers in the Wild IV has 10 steps, from Devastating Effects to Champion: Nighthuntress Syrenne.

Maps its steps are placed on (steps per map): Suramar (5), Broken Shore (5).

Other storylines on the Broken Shore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.