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Quest

Shield Amplification

A World of Warcraft quest in Broken Shore. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

3
Boxofbeer+3via Wowhead (opens the original comment in a new tab)

Use [item=143795] to syphon demons souls when they are dead.
Try to pull not many demons, some of them can transfrom into Fel Hounds, that deal massive damage.

Shield Amplification - https://www.youtube.com/watch?v=J6qB_rBN3YY

This is a part of [class=8] quest chain for new class hall champion - [champion=994]
_

[champion=994] quest chain.
1
Hall of the Guardian
https://www.youtube.com/watch?v=WglIc5QhL5Y
2
Hall of the Guardian
https://www.youtube.com/watch?v=A4v0nJTrsdk
3
Hall of the Guardian
https://www.youtube.com/watch?v=gkW1fURDhE0
4
Hall of the Guardian
https://www.youtube.com/watch?v=U3T5z35pUkg
5
Suramar
https://www.youtube.com/watch?v=ZpwfiRFRzKE
6
Suramar
https://www.youtube.com/watch?v=mSn1J1zKaNk
7
Suramar
https://www.youtube.com/watch?v=mnccufmr8n8
8
Suramar
https://www.youtube.com/watch?v=_pXkeZ8Tr6Q
9
Suramar
https://www.youtube.com/watch?v=KPF3Sp5rk4s
10
Suramar
https://www.youtube.com/watch?v=BKX2NbidO2M
11
Hall of the Guardian
https://www.youtube.com/watch?v=rEzCrJ4jmAk
12
[quest=45251]
Broken Shore
https://www.youtube.com/watch?v=RWQ9lgxHOhM
13
Broken Shore
https://www.youtube.com/watch?v=rhsZ8qmN4CM
14
Broken Shore
https://www.youtube.com/watch?v=J6qB_rBN3YY
15
Dalaran
https://www.youtube.com/watch?v=zofYLbhbscI
16
[quest=46290]
Hall of the Guardian
https://www.youtube.com/watch?v=X-KRdVRO0S8
17
Hall of the Guardian
[champion=994]

Read all 5 on Wowhead ↗

Quest facts

LevelLevel 45
LocationBroken Shore
CategoryMage Campaign
Quest ID45586

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(45586))

Requirements

ClassMage

Read from the Blizzard quest API.

Description

It will not hurt to reinforce the Nightborne Soulstone's shield just a bit more, and to do that we must infuse it with energy. Ryanna has assured me that fel essence will work beautifully for our needs. Yes - this method IS rather distasteful. However as the sin'dorei well know, desperate times call for desperate measures. It is as simple as this: we have an urgent need for magical energy, and our enemies possess it in abundance. Do what must be done.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Broken Shore Quest turn-in 15 mapped points
Broken Shore map showing where to go for Shield AmplificationTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #646 43.3 16.8

Coordinates

  • Turn-inBroken Shore 43.3, 16.8/way #646 43.3 16.8
  • Objective area (centre of the marked area)Broken Shore 43.8, 16.8/way #646 43.8 16.8
  • Objective areaBroken Shore 41.6, 15.6/way #646 41.6 15.6
  • Objective areaBroken Shore 48.3, 17.9/way #646 48.3 17.9

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Broken Shore map

Quests whose map markers the client places closest to this one on Broken Shore, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Broken Shore:

  • Vengeance Point, Broken ShoreAlliance and Horde · about 270 yards south-east
  • DalaranAlliance and Horde · about 1,100 yards west
  • Deliverance Point, Broken ShoreAlliance and Horde · about 1,200 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 80 yards north-west
  • Objective areaabout 190 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money20 gold22 silver
Experience6,150 XP

Storyline

Rise of the Tirisgarde IV

Part 13 of 17.

Previous: Redundancy · Next: Lady Remor'za

  1. 6Retaliation
  2. 7Keymaster Orlis
  3. 8Into the Hornet's Nest
  4. 9Nyell's Workshop
  5. 10Secrets of the Shal'dorei
  6. 11Keep it Secret, Keep it Safe
  7. 12Redundancy
  8. 13Shield Amplification
  9. 14Lady Remor'za
  10. 15Arming Dalaran
  11. 16Return of the Archmage
  12. 17Champion: Aethas Sunreaver

Showing steps 6 to 17 of 17.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • RedundancyLevel 45

    A construct progenitor? What a creative solution to our problem! We probably could channel Kathra'natir's power without releasing him now, but I want to add another layer of protection before we try, just in case. I will not have anyone accusing me of subterfuge!

After this quest

Taken from the storyline's own step order.

  • Lady Remor'zaLevel 45

    Our allies reported a coven of extremely powerful Felborne abjurers occupying the Weeping Terrace. Their leader, Lady Remor'za, and her followers are specialists in ancient nightborne magic and can become nearly invincible to attacks.

The storyline at a glance

Rise of the Tirisgarde IV has 17 steps, from An Urgent Situation to Champion: Aethas Sunreaver.

Maps its steps are placed on (steps per map): Hall of the Guardian (7), Suramar (5), Broken Shore (3), The Arcway Vaults (1).

Other storylines on the Broken Shore map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.