Skip to content

Quest

Secrets in the Isle of Thunder

A World of Warcraft quest in Isle of Thunder. Facts and objectives from the current retail game data.

Advertisement
Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Kittay+68via Wowhead (opens the original comment in a new tab)

  • The stones can be looted from rare mobs that are spread across the isle, 6 different mobs at Stage 1. [clicky]


  • Another way to get them is in the solo instance Thunder King's Citadel. You'll need a [item=94222]. This is the intro quest to enter the instance: Treasures of the Thunder King. (I got 3x the stone from one loot, so it's a time-saver and worth doing if you're lucky.)


  • You can also get the stones if you recieve an item to summon a dead mob which you can loot. It can be done with either of these items: [item=94233], [item=94130], [item=95350].


  • You can also get them from hidden troves on the island, but these are very hard to find and to get to before someone else does.


  • The last way to retrieve these stones is to do your dailies for the Sunreaver Onslaught. After you have completed the entire set, you'll get a final quest that will grant you a [item=94220]. There's a chance you will get stones (and keys) from this box.

Addition: It seems you can only loot this stone from rares and troves once per week, and the same goes for the key.

Read all 61 on Wowhead ↗

Quest facts

LevelLevel 32-35
Quest ID32707

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(32707))

What to do

StorylineSunreaver Onslaught, step 4 of 11
Rewards27g 48s, 6,000 XP

Description

I do have one thing I would ask of you, {class}. We've gotten our hands on a powerful ritual stone that the Shan'ze mogu use to beckon their allies into battle, but we need more than one to perform their rituals. If you come upon three of these stones, bring them back to me. We can gather our forces and use these stones to beckon some of Lei Shen's most powerful servants directly into our traps.

Advertisement

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Isle of Thunder Quest turn-in 13 mapped points
Isle of Thunder map showing where to go for Secrets in the Isle of ThunderTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #504 51.4 46.1

Coordinates

  • Turn-inIsle of Thunder 51.4, 46.1/way #504 51.4 46.1
  • Objective area (centre of the marked area)Isle of Thunder 47.9, 62.1/way #504 47.9 62.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 460 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money27 gold48 silver
Experience6,000 XP
ReputationShado-Pan Assault +200

Reward details

Reputation: Shado-Pan Assault +200

These valorous Shado-Pan venture into the Throne of Thunder to vanquish the evil found within, and exact justice for the centuries of slavery they endured under the Thunder King's reign.

Reputation group: Mists of Pandaria.

Other quests in Isle of Thunder that reward Shado-Pan Assault reputation: Treasures of the Thunder King (+500), A Spark of Life (+500), Champions of the Thunder King (+300), Setting the Trap (+300).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Sunreaver Onslaught

Part 4 of 11.

Previous: Allies in the Shadows · Next: Setting the Trap

  1. 1Thunder Calls
  2. 2The Storm Gathers
  3. 3Allies in the Shadows
  4. 4Secrets in the Isle of Thunder
  5. 5Setting the Trap
  6. 6Champions of the Thunder King
  7. 7The Assault on Zeb'tula
  8. 8Tear Down This Wall!
  9. 9To the Skies!
  10. 10Decisive Action
  11. 11The Fall of Shan Bu

Also part of: Kirin Tor Offensive (part 4 of 11).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Allies in the ShadowsIsle of Thunder · Level 32-35

    The Shado-Pan arrived here before we did, and they are already at work undermining the Thunder King's forces. I want you to meet with Taran Zhu, the leader of the Shado-Pan, and offer your services on behalf of the Sunreavers.

After this quest

Taken from the storyline's own step order.

  • Setting the TrapIsle of Thunder · Level 32-35

    Take these 3 ritual stones to the location I have marked on your map. There, you will find a Shan'ze ritual object that you can use to beckon one of their powerful allies. You will need capable friends at your side for this trap to work.

The storyline at a glance

Sunreaver Onslaught has 11 steps, from Thunder Calls to The Fall of Shan Bu.

Maps its steps are placed on (steps per map): Isle of Thunder (10), Townlong Steppes (1).

Steps of this storyline count toward:

Other storylines on the Townlong Steppes map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.