After entering the scenario, go forward and get the bomb on the left of the walkway, you'll see it on minimap as a cogwheel. 2 trolls attack after you exit from the starting building and the bomb is protected by 4 other trolls. Avoid or kill the huge patrollers on the walkway. Time consuming, but you may get a green if you kill them. After you get the bomb, take it to Velreesa (open the worldmap, you'll see a chatbubble where she is), you blow up the wall and now you have to kill the troll from the cinematic, War God Al'Chukla. Go trough the blown-up wall and head left avoiding or clearing trash until you reach the central walkway, he's up the stairs on the plateau, appears as skull on minimap. He only has 1 special skill, summons a thunderpillar, which draws you slowly towards it and explodes after a few seconds. Run away from the blue thunderpillar and you'll be fine. When he's dead take the portal next to Velreesa back to Jaina.
Side fact: if your character dies at any moment, release spirit and you will be resurrected in 5 seconds in the building you started.
Side fact 2 : after killing the thundertroll, if you walk up to the uppermost gate and you can see Shan Bu's healthbar on the other side with over 4 million hp. Managed to pull him somehow on my hunter character, it's not worth it tho, has no special abilities, just keeps pounding with his mace and drops absolutely nothing.
Quest
Tear Down This Wall!
A World of Warcraft quest in Isle of Thunder. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This is an obvious reference to a speech by Ronald Reagan in Berlin on June 12, 1987 where he urged Michael Gorbachev to destroy the Berlin wall.
Mr. Hellscream, Tear down this wall!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(32654))
Requirements
Read from the Blizzard quest API.
What to do
Description
The time has come. Our forces are well-enough entrenched here that we can risk pressing forward, into the Thunder King's lair. Unfortunately, it doesn't look like he'll be opening that gate anytime soon. I suppose we'll have to make a gate of our own then. Let me know when you're ready, {name}.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #504 63.2 72.2
Coordinates
- Turn-inIsle of Thunder 63.2, 72.2
/way #504 63.2 72.2
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
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Reward details
Reputation: Kirin Tor Offensive +300
Ignited by Jaina's fury, the Kirin Tor Offensive seek to seize Thunder Isle for the glory of the Alliance!
Reputation group: Mists of Pandaria.
Other quests in Isle of Thunder that reward Kirin Tor Offensive reputation: Old Enemies (+150), Bolstering the Defenses (+150), Ashes of the Enemy (+150), Soul Surrender (+150), Grave Circumstances (+150), Into the Crypts (+150).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Kirin Tor Offensive
Part 8 of 11.
Previous: The Assault on Shaol'mara · Next: To the Skies!
- 1Thunder Calls
- 2The Storm Gathers
- 3Allies in the Shadows
- 4Secrets in the Isle of Thunder
- 5Setting the Trap
- 6Champions of the Thunder King
- 7The Assault on Shaol'mara
- 8Tear Down This Wall!
- 9To the Skies!
- 10A Bold Idea
- 11The Fall of Shan Bu
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- The Assault on Shaol'mara
Our scouting efforts along the coast have given us valuable intelligence about the island, <class>. However, we will accomplish nothing if we do not advance forward onto the mainland. I have assembled a team of our most elite aerial units to begin the attack. I would like you to join the assault.
After this quest
Taken from the storyline's own step order.
- To the Skies!
We have a plan to halt the mogu's weaponmaking capabilities, and it involves the creature you recovered from the Zandalari. Speak to me when you're ready to learn more.
Other quests with this name
This one: Alliance only · Isle of Thunder · Level 32-35.
Also counted by Campaign: Isle of Thunder
Its criteria name 12 quests; others include:
- The Assault on Zeb'tula
- Tear Down This Wall!
- To the Skies!
- Decisive Action
- The Fall of Shan Bu
- The Assault on Shaol'mara
- A Bold Idea
- The Storm Gathers
Also counted by Isle of Thunder
Its criteria name 12 quests; others include:
- The Assault on Zeb'tula
- Tear Down This Wall!
- To the Skies!
- Decisive Action
- The Fall of Shan Bu
- The Assault on Shaol'mara
- A Bold Idea
- The Storm Gathers
The storyline at a glance
Kirin Tor Offensive has 11 steps, from Thunder Calls to The Fall of Shan Bu.
Maps its steps are placed on (steps per map): Isle of Thunder (9), Townlong Steppes (1), Lightning Vein Mine (1).
Other storylines on the Isle of Thunder map
- Sunreaver Onslaught
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward these achievements.
- Campaign: Isle of Thunder: its criteria name 12 quests, this one included. Greater Bronze Cache.
- Isle of Thunder: its criteria name 12 quests, this one included.