I had to abandon and reacquire this quest several times for all the parts to work correctly.
Quest
Make Some Noise
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
From Skelnick on the Alliance side of this quest: If the quest is bugged for you, abandon it, dismount, then pick up the quest again.
If this works for you, please give him the love bump here, all I did was copy & paste.
Another one broken by DF pre-patch.
Try:
/run PickupSpell(293135)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(55222))
Requirements
Read from the Blizzard quest API.
Description
We have everything we need to craft the drum, except the Earth Mother's blessing. The drum is but a vessel, like a cup. We need her to imbue the drum with power, filling the cup so that we may drink. It will not be easy to convince her to assist us in creating a weapon of war, but I will implore her to protect her children. While I'm doing that, you will need to craft the drum itself. Not too big, though. The larger the vessel, the more power it can hold, but the harder it becomes to carry.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaIn-game waypoint: /way #862 59.1 59.9
Coordinates
- Turn-inZuldazar 59.1, 59.9
/way #862 59.1 59.9 - Objective areaZuldazar 59.1, 59.8
/way #862 59.1 59.8
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Zuldazar map
- The Tauren Tanner same spot
- The Audition same spot
- Picking Bones same spot
- Instruments of Destruction same spot
- The Azerite Advantage about 150 yards
- Sense of Obligation about 150 yards
- Three Sheets to the Wind about 160 yards
- Back to Biru about 160 yards
- The Wrath of Grapes about 160 yards
- The Warlord's Call about 160 yards
Quests whose map markers the client places closest to this one on Zuldazar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Zuldazar:
- Port of Zandalar, Zuldazar
- The Mugambala, Zuldazar
- Warport Rastari, Zuldazar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 29 comments
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Where this quest fits
Before this quest
Taken from the quest's prerequisites.
- Picking Bones
When I was sailing in, I noticed the remains of an unbelievably large beast on the nearby peninsula. Whatever it was, it must have been strong, making it the perfect source for the bone elements of the drums. Go to the peninsula, 'Xibala' I've heard it called, and fill a bag with the bones you find.
- Bass Fishing
Have you heard of people taking small golden carp as pets? Well, if it is kept in a pond free of predators, over time it can grow enormous, only limited by the food present. Centuries ago, one of these fish lived in the pond atop a mountain.
Other quests with this name
This one: Horde only · Level 10-60.
Other storylines on the Zuldazar map
- Unrest in Zuldazar
- Among the People
- Gaining a Foothold
- Serious Monkey Business
- The Strike on Zuldazar
- Warbeast Kraal
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.