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Quest

Shots Fired

A World of Warcraft quest in Tiragarde Sound. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50
CategoryAlliance War Campaign
Quest ID53919

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53919))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

Description

Horde invaders keep sailing in through the seagate, but we have a nasty surprise for them! The Outriggers are good at fighting monsters of any sort, the Horde included. We'll keep them off you while you take out their boats. Send 'em to the bottom of the harbor! For Kul Tiras! For the Lord Admiral!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Tiragarde Sound Quest turn-in 8 mapped points
Tiragarde Sound map showing where to go for Shots FiredTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #895 37.4 24.8

Coordinates

  • Turn-inTiragarde Sound 37.4, 24.8/way #895 37.4 24.8
  • Objective area (centre of the marked area)Tiragarde Sound 35.9, 26.6/way #895 35.9 26.6
  • Objective areaTiragarde Sound 37.4, 25.0/way #895 37.4 25.0

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Tiragarde Sound map

Quests whose map markers the client places closest to this one on Tiragarde Sound, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Tiragarde Sound:

  • Outrigger Post, Tiragarde SoundAlliance · about 130 yards west
  • Roughneck Camp, Tiragarde SoundAlliance · about 390 yards east
  • Anglepoint Wharf, Tiragarde SoundAlliance · about 460 yards south-east

From the turn-in, the objective areas lie:

  • Objective areaabout 150 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money23 gold40 silver
Experience6,800 XP

Storyline

Beware the Daughter of the Sea

Part 12 of 15.

Lady Jaina Proudmoore is now Lord Admiral of Kul Tiras and needs help ensuring her home is safe from the Horde.

Previous: Masking For a Friend · Next: Stopping the Sappers

  1. 1The Calm Before
  2. 2To Anglepoint
  3. 3Stand Fast
  4. 4Besieged Allies
  5. 5Repel the Horde!
  6. 6Zero Zeppelins
  7. 7Squad Goals
  8. 8Outrigger Outfitters
  9. 9Gunpowder Plots
  10. 10Free Plumeria!
  11. 11Masking For a Friend
  12. 12Shots Fired
  13. 13Stopping the Sappers
  14. 14Express Delivery
  15. 15War Marches On

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Masking For a FriendLevel 50

    The Outriggers have fought some pretty tough monsters and Horde savages aren't so much different. The Blight Specialists they brought weren't especially tough, but they were the most dangerous. Kill a few of them and bring back their face masks.

After this quest

Taken from the storyline's own step order.

  • Stopping the SappersLevel 50

    The ice should keep the Horde out while we handle the sapper teams gathered on the beach. I'm going to keep those Horde galleons busy. I need you to handle whoever is in charge and bring all the Azerite bombs you find back to me. Then we'll handle disposing of their weapons.

The storyline at a glance

Beware the Daughter of the Sea has 15 steps, from The Calm Before to War Marches On.

Maps its steps are placed on (steps per map): Tiragarde Sound (13), Boralus (2).

Steps of this storyline count toward:

Other storylines on the Tiragarde Sound map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.