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Quest Log

The Basics: Hitting Things (Warrior)

The Basics: Hitting Things is a quest for level 1-10 in Echo Isles. It is step 10 of 57 in the Echo Isles storyline. It rewards 1 reputation reward, 1,750 experience and money.

Description

Alright, mon. We start with da basics. I need ta know dat you know how ta swing dat weapon you're totin' around.

Go thrash dose tiki targets. Take it slowly. Natural-like. I'll watch ya fighting form and we'll go from dere.

Rewards

Money20 silver
Experience1,750 XP
ReputationDarkspear Trolls +250

Stuck on this quest?

  • Go to Kalimdor 13.3, 14.5 /way #12 13.3 14.5

Check whether you have already completed it in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(24639))

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Rewards in detail
TypeRewardAmount
ExperienceXP1,750
MoneyGold20s
ReputationDarkspear Trolls+250

Reward details

Reputation: Darkspear Trolls +250

This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.

Reputation group: Horde.

Other quests in Echo Isles that reward Darkspear Trolls reputation: The Rise of the Darkspear (+75), A Troll's Truest Companion (+75), Saving the Young (+250), Mercy for the Lost (+250), Consort of the Sea Witch (+250), Young and Vicious (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Where it comes from
Turn-in mapEcho Isles
Objective areaKalimdor1 mapped point
World Map

Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Echo Isles Quest turn-in
Kalimdor Objective area 1 mapped point
Kalimdor map showing where to go for The Basics: Hitting ThingsObjective area

In-game waypoint: /way #12 13.3 14.5

Coordinates

  • Objective areaKalimdor 13.3, 14.5/way #12 13.3 14.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Echo Isles map

Quests whose map markers the client places closest to this one on Echo Isles, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Echo Isles:

  • Sen'jin Village, DurotarHorde · about 680 yards north-west
  • Razor Hill, DurotarHorde · about 1,600 yards north-west
  • Ratchet, Northern BarrensAlliance and Horde · about 1,700 yards west

From the turn-in, the objective areas lie:

  • Objective areaabout 60 yards north-east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Quest Line

Storyline

Echo Isles

Part 10 of 57.

Previous: The Rise of the Darkspear · Next: The Basics: Hitting Things

  1. 5The Rise of the Darkspear
  2. 6The Rise of the Darkspear
  3. 7The Rise of the Darkspear
  4. 8The Rise of the Darkspear
  5. 9The Rise of the Darkspear
  6. 10The Basics: Hitting Things
  7. 11The Basics: Hitting Things
  8. 12The Basics: Hitting Things
  9. 13The Basics: Hitting Things
  10. 14The Basics: Hitting Things
  11. 15The Basics: Hitting Things
  12. 16The Basics: Hitting Things

Showing steps 5 to 16 of 57.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The Rise of the DarkspearEcho Isles · Level 1-10

    Tha Darkspear tribe have long been victims. Outcasts. We found ourselves fleein' our homes time 'n time again... but dis time, it's not fleein' dat drives us here. Vol'jin has offered us leadership through wisdom, and it has kept us alive dis long.

After this quest

Taken from the storyline's own step order.

  • A Rough StartEcho Isles · Level 1-10

    Lets put dose skills ta use. I'll start ya off easy, mon. There be cats killing our boars. Dat food ain't for sharin'. Dose boars are gonna need ta be alive if ya be wanting food tonight. Dey're all over the island. Bring me some cat pelts.

Other quests with this name

This one: Warrior · Echo Isles · Level 1-10.

The storyline at a glance

Echo Isles has 57 steps, from The Rise of the Darkspear to Sen'jin Village.

Maps its steps are placed on (steps per map): Echo Isles (56), Durotar (1).

Other storylines on the Echo Isles map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.

Other versions of this quest

9 quests carry the name The Basics: Hitting Things. They differ in the classes/rewards shown here.

QuestClassesRewardsID
The Basics: Hitting Things (this page)Warrior1,750 XP24639
The Basics: Hitting ThingsMage1,750 XP24751
The Basics: Hitting ThingsShaman1,750 XP24759
The Basics: Hitting ThingsDruid2,150 XP24765
The Basics: Hitting ThingsRogue1,750 XP24771
The Basics: Hitting ThingsHunter1,750 XP24777
The Basics: Hitting ThingsPriest1,750 XP24783
The Basics: Hitting ThingsWarlock1,750 XP26273
The Basics: Hitting ThingsMonk1,750 XP31158
Related
Database

Quest Location and Connections

More Quests in Durotar

See all 134 quests in Durotar
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