The cave and the mob you need to kill are at 55.0, 10.3.
Quest
Skull Rock
A World of Warcraft quest in Durotar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
The pre-quests are all level 8, so the description saying that this can be done at level 4 is incorrect.
After the Shadowlands level squish the mobs for this quest are a little bit buggy; they have an ability called "Felblood" that can hit for roughly 200 damage, when characters at the level to do this quest might have 300 total HP. Be wary :)
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(25262))
Requirements
Read from the Blizzard quest API.
What to do
Description
{name}. The Burning Blade has infested the cave east of Orgrimmar known as Skull Rock. Inside that cave they perform vile rituals, and burn their own flesh with Searing Collars. By wearing these collars, I believe the cultists attune themselves to demonic power. But to confirm this, I must have a collection of the collars to study. Go to Skull Rock and gather Searing Collars from the cultists you find there. Bring them to me, and I will uncover their secrets.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1 56.4 20.0
Coordinates
- Turn-inDurotar 56.4, 20.0
/way #1 56.4 20.0 - Objective area (centre of the marked area)Durotar 52.8, 9.6
/way #1 52.8 9.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Durotar map
- Expeditionary Coordination about 250 yards
- Whispers on the Winds about 250 yards
- Legacy of Tyr: Secrets of the Past about 260 yards
- The Call of the Isles about 260 yards
- The Dark Talons about 260 yards
- Calming the Storms about 260 yards
- A Primal Threat about 270 yards
- Chasing Storms about 270 yards
- Sigil of Storms about 270 yards
- Warchief's Command: Vashj'ir! about 270 yards
Quests whose map markers the client places closest to this one on Durotar, nearest first. Distances are straight lines between the markers.
Getting there
Horde flight points closest to the quest’s turn-in marker on Durotar:
- Razor Hill, Durotar
- Orgrimmar, Durotar
- Nozzlepot's Outpost, Northern Barrens
From the turn-in, the objective areas lie:
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 12 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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Choose one of these rewards:
Other quests on the Durotar map
Reward details
Pick one of these
Reputation: Orgrimmar +250
Founded by Thrall, this Horde capital city is home to many of the proud orc clans of Durotar.
Reputation group: Horde.
Other quests in Durotar that reward Orgrimmar reputation: Winds in the Desert (+250), Securing the Lines (+250), Meats to Orgrimmar (+25), Ride to Orgrimmar (+75), Doras the Wind Rider Master (+25), Return to Razor Hill (+350).
Reputation: Darkspear Trolls +250
This tribe of exiled trolls has joined forces with Thrall and the Horde. They now call Durotar their home, which they share with their orc allies.
Reputation group: Horde.
Other quests in Durotar that reward Darkspear Trolls reputation: Winds in the Desert (+250), Securing the Lines (+250), Meats to Orgrimmar (+25), Ride to Orgrimmar (+75), Doras the Wind Rider Master (+25), Return to Razor Hill (+350).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Durotar
Part 22 of 33.
Previous: Margoz · Next: Arnak Fireblade
- 17Raggaran's Fury
- 18The Burning Blade
- 19The Dranosh'ar Blockade
- 20Fizzled
- 21Margoz
- 22Skull Rock
- 23Arnak Fireblade
- 24Winds in the Desert
- 25Securing the Lines
- 26The Wolf and The Kodo
- 27Ignoring the Warnings
- 28Thunder Down Under
Showing steps 17 to 28 of 33.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Margoz
One of our more useful shaman, Margoz, knows more of the Burning Blade's corruption. He speaks of a cave called Skull Rock in the mountains, just outside Orgrimmar, that shelters a large band of Burning Blade cultists. Before you go to Skull Rock, speak with Margoz.
After this quest
Taken from the storyline's own step order.
- Arnak Fireblade
The Searing Collars you brought me are powerful demonic implements. Divining their origin is, I'm afraid, beyond my skills as a shaman. We will need a warlock to study them. Take a searing collar to Arnak Fireblade.
The storyline at a glance
Durotar has 33 steps, from Cleaning Up the Coastline to Loss Reduction.
Maps its steps are placed on (steps per map): Durotar (32), Orgrimmar (1).
Other storylines on the Durotar map
- Orc Heritage Armor
- Breaking the Cycle
- The Dragonscale Expedition
- Dragon Isles City Intro Quests
- Greymane's Gambit
- To Argus!
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Guides for this zone
Guides and routes on this site that cover Durotar.