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Quest

The Call of the Hunt

A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 50-60
Quest ID60194

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(60194))

What to do

StorylineDrust and Ashes, step 6 of 7
Rewards2g 57s 40c, 1,000 XP

Description

I fear Lord Herne will have further need of our aid before this night is over. Come, I'll put some wings on you. We'll have to fly if we want to keep up with him.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Ardenweald Quest turn-in 2 mapped points
Ardenweald map showing where to go for The Call of the HuntTurn-inObjective area

In-game waypoint: /way #1565 38.9 63.4

Coordinates

  • Turn-inArdenweald 38.9, 63.4/way #1565 38.9 63.4
  • Objective areaArdenweald 36.2, 69.6/way #1565 36.2 69.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Ardenweald map

Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Ardenweald:

  • Root-Home, ArdenwealdAlliance and Horde · about 620 yards north-west
  • Heart of the Forest, ArdenwealdAlliance and Horde · about 790 yards north-east
  • Refugee Camp, ArdenwealdAlliance and Horde · about 920 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 360 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money2 gold57 silver
Experience1,000 XP

Storyline

Drust and Ashes

Part 6 of 7.

Previous: Unmasked · Next: Drust and Ashes

  1. 1We Strike Now
  2. 2Assault on Darkreach
  3. 3Ingra Drif
  4. 4Their Last Line of Defense
  5. 5Unmasked
  6. 6The Call of the Hunt
  7. 7Drust and Ashes

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • UnmaskedArdenweald · Level 50-60

    Thanks to your efforts, the shield that protects our prey has been made brittle as a dried leaf. Our hunt is all but complete. Come, let us put an end to the vile Gorak Zhar.

After this quest

Taken from the storyline's own step order.

  • Drust and AshesArdenweald · Level 60

    The Drust encroach upon the Grove of Awakening, <name>! We must fly in defense of Ardenweald!

The storyline at a glance

Drust and Ashes has 7 steps, from We Strike Now to Drust and Ashes.

Maps its steps are placed on (steps per map): Ardenweald (7).

Steps of this storyline count toward:

Other storylines on the Ardenweald map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.