I quested somewhere else and later had no quest indicator for Thiernax
/way Ardenweald 39.07 59.42 The Garden of Night - Talk to Thiernax
Quest
The Garden of Night
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I thought this was bugged, but I took off the bear aspect that it automatically gave me, and then I was able to complete the quest - I could see Thiernax in the center of the garden, speak with him, and continue on.
Quest is bugged. The writing was on the wall when the quests before this one were bugged as well with the NPC disappearing. If you abandon this quest, you won't be able to see the quest giver either. Filled out a bug report, we'll see what happens
Edit- You can have the quest shared with you by another player after you abandon it, and complete it that way. Actually finding another helpful player in /1 chat.... Well that's another monster all together
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(58704))
Requirements
Read from the Blizzard quest API.
Description
That should take care of things out here. Now we must tend to the inner garden. Once we're done, I'll sort out my recalcitrant husband. Hopefully, any remaining spriggans will have cleared out on their own after hearing us dispatch the others.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 39.1 59.4
Coordinates
- Turn-inArdenweald 39.1, 59.4
/way #1565 39.1 59.4 - Objective areaArdenweald 39.0, 59.1
/way #1565 39.0 59.1
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Who Are You Fooling? about 110 yards
- Trinkle Trinkle Little Twerp about 180 yards
- The Call of the Hunt about 190 yards
- We Strike Now about 210 yards
- Kivarr the Thornspeaker about 430 yards
- Gildenite Grab about 460 yards
- A Wealth of Wealdwood about 460 yards
- A Source of Sorrowvine about 460 yards
- Bonemetal Bonanza about 460 yards
- Awaken the Dreamer about 480 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Root-Home, Ardenweald
- Heart of the Forest, Ardenweald
- Refugee Camp, Ardenweald
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Choose one of these rewards:
Reward details
Pick one of these
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Night Warrior's Curse
Part 5 of 12.
Previous: Spriggan Snares · Next: Broken Harts
- 1The Speaker of Elune
- 2Broken Webs
- 3A Little Pruning
- 4Spriggan Snares
- 5The Garden of Night
- 6Broken Harts
- 7Archivist on the Edge
- 8Curses!
- 9A Secret Never Spoken
- 10A Token of Lost Love
- 11A Sacrifice of Anima
- 12Mending a Broken Hart
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Spriggan Snares
I'm so glad you and Qadarin were passing by! These spriggans are crazy! Get me out of here! I was gathering some herbs from the garden when they nabbed me. I'm sure they've captured other souls, too!
After this quest
Taken from the storyline's own step order.
- Broken Harts
The curse on Qadarin is a powerful one. But I will break it. <Thiernax snorts.> Death did not part us. I will not be torn from him now. <Thiernax studies both you and Shandris with a serious look in his eyes.> Lend me your aid, and in turn I will help you with your world's Night Warrior.
The storyline at a glance
Night Warrior's Curse has 12 steps, from The Speaker of Elune to Mending a Broken Hart.
Maps its steps are placed on (steps per map): Ardenweald (9), Heart of the Forest (3).
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.