I've done what is suggested here, to a limit.. this quest is the only remaining one so I can't just abandon the others and redo. I did however abandon the quest, clear the world quests, picked up the quest and had the same problem. I have then since hearthed and came back to do quest, relogged and did quest and still am experiencing the error - No where to turn this in.
Quest
Spriggan Snares
A World of Warcraft quest in Ardenweald. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
In order to stop this from bugging you need to be quick on your accepting of the "A Little Pruning" and "Broken Webs" quest from the NPC. If you don't get both it bugs and disappears, I just spammed accept as quick as I could until I got both, worked for me. Abandon the "A Little Pruning" quest to respawn the NPC and try again.
If you're left only with Spriggan Snares then you are royaly screwed, because abandoning nor relogging/wm on/off works. Ticket seems to be the only option.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59008))
What to do
Description
I'm so glad you and Qadarin were passing by! These spriggans are crazy! Get me out of here! I was gathering some herbs from the garden when they nabbed me. I'm sure they've captured other souls, too!
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #1565 39.0 59.4
Coordinates
- Turn-inArdenweald 39.0, 59.4
/way #1565 39.0 59.4 - Objective areaArdenweald 39.1, 52.5
/way #1565 39.1 52.5 - Objective area (centre of the marked area)Ardenweald 39.3, 57.0
/way #1565 39.3 57.0
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Ardenweald map
- Who Are You Fooling? about 110 yards
- Trinkle Trinkle Little Twerp about 180 yards
- The Call of the Hunt about 190 yards
- We Strike Now about 210 yards
- Kivarr the Thornspeaker about 440 yards
- Gildenite Grab about 470 yards
- A Wealth of Wealdwood about 470 yards
- A Source of Sorrowvine about 470 yards
- Bonemetal Bonanza about 470 yards
- Monster Hunting about 470 yards
Quests whose map markers the client places closest to this one on Ardenweald, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Ardenweald:
- Root-Home, Ardenweald
- Heart of the Forest, Ardenweald
- Refugee Camp, Ardenweald
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 58 comments
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Other quests on the Ardenweald map
Storyline
Night Warrior's Curse
Part 4 of 12.
Previous: A Little Pruning · Next: The Garden of Night
- 1The Speaker of Elune
- 2Broken Webs
- 3A Little Pruning
- 4Spriggan Snares
- 5The Garden of Night
- 6Broken Harts
- 7Archivist on the Edge
- 8Curses!
- 9A Secret Never Spoken
- 10A Token of Lost Love
- 11A Sacrifice of Anima
- 12Mending a Broken Hart
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- A Little Pruning
Spriggans sometimes invade the garden to spread mischief and mayhem. There is no end to the trouble they bring with them. Usually, the Wild Hunt keeps them in check... but their huntsmen and huntresses have had far more pressing concerns as of late.
After this quest
Taken from the storyline's own step order.
- The Garden of Night
That should take care of things out here. Now we must tend to the inner garden. Once we're done, I'll sort out my recalcitrant husband. Hopefully, any remaining spriggans will have cleared out on their own after hearing us dispatch the others.
The storyline at a glance
Night Warrior's Curse has 12 steps, from The Speaker of Elune to Mending a Broken Hart.
Maps its steps are placed on (steps per map): Ardenweald (9), Heart of the Forest (3).
Other storylines on the Ardenweald map
- Drust to Drust
- Aiding Tirna Vaal
- Waning Grove
- For Queen and Grove!
- The Horned Hunter
- A Vessel of Ardenweald
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.