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Quest

The Kaldorei

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
Moonstaker+25via Wowhead (opens the original comment in a new tab)

Playing as a Tauren, when I turned the quest in, Shandris referred to me as Shu'halo; the Ancestral name of the Tauren. A nice touch :)

She might also refer to other races by their own prefered names, Shal'dorei, Quel'dorei, etc.

Read all 27 on Wowhead ↗

Quest facts

LevelLevel 90
CategoryMidnight
Quest ID88920

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(88920))

Description

We must retake the Darkwell and defeat L'ura before the world is torn asunder. We will need an army. No. Many armies. We need to reach out to the other elves. We should start with the kaldorei at Bel'ameth. Oculeth can teleport a small envoy there and we can present our request. Still... there has been much blood spilt among the elves. Vendettas that go far and strike deep. Hold on to hope, {name}. It is all we have left.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Amirdrassil Quest turn-in 2 mapped points
Amirdrassil map showing where to go for The KaldoreiTurn-inObjective area

In-game waypoint: /way #2239 48.3 70.7

Silvermoon City Objective area 2 mapped points
Silvermoon City map showing where to go for The KaldoreiObjective areaObjective area

In-game waypoint: /way #2393 47.6 69.6

Coordinates

  • Turn-inAmirdrassil 48.3, 70.7/way #2239 48.3 70.7
  • Objective areaAmirdrassil 48.3, 70.6/way #2239 48.3 70.6
  • Objective areaSilvermoon City 47.6, 69.6/way #2393 47.6 69.6
  • Objective areaSilvermoon City 45.8, 70.3/way #2393 45.8 70.3

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Amirdrassil map

Quests whose map markers the client places closest to this one on Amirdrassil, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Amirdrassil:

  • Bel'ameth, AmirdrassilAlliance and Horde · about 420 yards north
  • Shady Sanctuary, Ohn'ahran PlainsAlliance and Horde · about 2,700 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money3 gold41 silver
Experience1,350 XP

Storyline

Gathering of the Elves

Part 1 of 14.

Muster the might of the elves.

Next: Children of the Stars

  1. 1The Kaldorei
  2. 2Children of the Stars
  3. 3Awaken the Ancient of War
  4. 4Awaken the Ancient of Lore
  5. 5Awaken the Ancient Protector
  6. 6The Quel'dorei
  7. 7Symbols of the Past
  8. 8Rest for the Restless
  9. 9For Quel'Thalas
  10. 10The Shal'dorei
  11. 11Drained Mana
  12. 12An Illusion!
  13. 13Into the Darkway
  14. 14The Elves are Going to War

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Children of the StarsLevel 90

    You have traveled far to ask my people to march to yet another war. Maiev's fervor is blunt but not misplaced. While Silvermoon is under threat, let us not forget how many of my people burned when the sin'dorei failed to aid us at Teldrassil. However, Bel'ameth stands tall thanks to their aid.

The storyline at a glance

Gathering of the Elves has 14 steps, from The Kaldorei to The Elves are Going to War.

Maps its steps are placed on (steps per map): Amirdrassil (5), Eversong Woods (3), Silvermoon City (3), Suramar (3).

Steps of this storyline count toward:

Other storylines on the Amirdrassil map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.