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Quest

The Spirit's Guardian

A World of Warcraft quest in The Wandering Isle. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 1-20
Quest ID29420

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(29420))

Requirements

Read from the Blizzard quest API.

What to do

StorylineThe Wandering Isle, step 20 of 74
Rewards1g 33s 75c, 700 XP

Description

You've done very well this far, my student. You have the materials you need to rekindle Huo, the spirit of fire. In the cave to the southwest he awaits, but he is guarded by Master Li Fei, the pandaren elder you met in the Cave of Meditation. Go to Master Li Fei with the offerings. Prove yourself, then meet with Huo.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Wandering Isle Quest turn-in 2 mapped points
The Wandering Isle map showing where to go for The Spirit's GuardianTurn-inObjective area

In-game waypoint: /way #378 38.8 25.5

Coordinates

  • Turn-inThe Wandering Isle 38.8, 25.5/way #378 38.8 25.5
  • Objective areaThe Wandering Isle 50.3, 21.5/way #378 50.3 21.5

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 320 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money1 gold33 silver
Experience700 XP
ReputationShang Xi's Academy +25

Reward details

Reputation: Shang Xi's Academy +25

For nearly three generations, the esteemed Shang Xi has prepared pandaren heroes for lives of adventure.

Reputation group: Mists of Pandaria.

Other quests in The Wandering Isle that reward Shang Xi's Academy reputation: Much to Learn (+10), The Lesson of the Iron Staff (+250), The Lesson of the Sandy Fist (+250), The First Sign of Winter (+250), The Lesson of the Burning Scroll (+250), The Disciple's Challenge (+250).

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

The Wandering Isle

Part 20 of 74.

Previous: Fanning the Flames · Next: The Challenger's Fires

  1. 15The Way of the Tushui
  2. 16Ji of the Huojin
  3. 17The Way of the Huojin
  4. 18Kindling the Fire
  5. 19Fanning the Flames
  6. 20The Spirit's Guardian
  7. 21The Challenger's Fires
  8. 22Only the Worthy Shall Pass
  9. 23Huo, the Spirit of Fire
  10. 24The Passion of Shen-zin Su
  11. 25The Singing Pools
  12. 26The Lesson of Dry Fur

Showing steps 15 to 26 of 74.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Fanning the FlamesThe Wandering Isle · Level 1-20

    Strange thing about wind, it can be hard to wrap your hands around it. Best practice for me has been finding some sort of living wind. If it can punch you, you can punch it back, and it won't slip through your grasp.

After this quest

Taken from the storyline's own step order.

  • The Challenger's FiresThe Wandering Isle · Level 1-20

    You're strong of mind and strong of will, but you lack the skills to face me in combat. You must fight with your body, but in truth, it is your character that is being tested. Let us even the playing field.

The storyline at a glance

The Wandering Isle has 74 steps, from The Lesson of the Iron Bough to Joining the Horde.

Maps its steps are placed on (steps per map): The Wandering Isle (71), Elwynn Forest (1), Stormwind City (1), Orgrimmar (1).

Other storylines on the Elwynn Forest map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.