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Quest

Times are Tough

A World of Warcraft quest in Westfall. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 5-30
Quest ID26237

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(26237))

Requirements

FactionAlliance only

Read from the Blizzard quest API.

What to do

StorylineWestfall, step 8 of 23
Rewards10g 50s, 4,100 XP

Description

Times are tough, brother. With the downtrodden masses of Stormwind migrating into Westfall, resources are stretched as thin as they've ever been. The people are restless and in need of help. Our own farmhouse has been serving as a halfway house for years. Salma does the best that she can to keep our guests alive, but sometimes the watchers get 'em. Watchers are those twisted abominations roaming my fields - a little present left behind by the Defias, before they were driven off. Help us!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Westfall Quest turn-in 9 mapped points
Westfall map showing where to go for Times are ToughTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #52 56.0 31.2

Coordinates

  • Turn-inWestfall 56.0, 31.2/way #52 56.0 31.2
  • Objective area (centre of the marked area)Westfall 54.7, 33.6/way #52 54.7 33.6

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Westfall map

Quests whose map markers the client places closest to this one on Westfall, nearest first. Distances are straight lines between the markers.

Getting there

Alliance flight points closest to the quest’s turn-in marker on Westfall:

  • Furlbrow's Pumpkin Farm, WestfallAlliance · about 360 yards north-west
  • Sentinel Hill, WestfallAlliance · about 420 yards south
  • Moonbrook, WestfallAlliance · about 890 yards south-west

From the turn-in, the objective areas lie:

  • Objective areaabout 70 yards south-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money10 gold50 silver
Experience4,100 XP

Storyline

Westfall

Part 8 of 23.

Previous: Shakedown at the Saldean's · Next: Westfall Stew

  1. 3Hot On the Trail: Murlocs
  2. 4Meet Two-Shoed Lou
  3. 5Livin' the Life
  4. 6Lou's Parting Thoughts
  5. 7Shakedown at the Saldean's
  6. 8Times are Tough
  7. 9Westfall Stew
  8. 10You Have Our Thanks
  9. 11Hope for the People
  10. 12Feeding the Hungry and the Hopeless
  11. 13In Defense of Westfall
  12. 14Find Agent Kearnen

Showing steps 3 to 14 of 23.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Shakedown at the Saldean'sWestfall · Level 5-30

    So what do we know so far? We need to follow the clues. Over at the Jansen Stead you found a water-soaked letter and some scraps of red cloth. Here at the Furlbrow's you overheard a conversation between some shadowy figure and an ogre mage.

After this quest

Taken from the storyline's own step order.

  • Westfall StewWestfall · Level 5-30

    Hello, dear. Welcome to our home. Hmm, you don't look like you're homeless. Have you come to help us? If so, you're just in time! I'm planning dinner for the young ones and need a few simple ingredients.

The storyline at a glance

Westfall has 23 steps, from Murder Was The Case That They Gave Me to Return to Sentinel Hill.

Maps its steps are placed on (steps per map): Westfall (22), Stormwind City (1).

Steps of this storyline count toward:

Other storylines on the Westfall map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.