Remember this is the old world. Unlike Kul Tiras and Zandalar, you can fly.
Quest
Touring the Front
A World of Warcraft quest in Arathi Highlands. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I have a bug: no matter what I do, the progress of quest is not reflected. I rode the gryph 10 times and spoke to all of the NPC' s endless times, without nay add-ons, after reset, abandoning quest etc. No luck at all. Nobody I spoek to had any issues....
Hi all
This Quest chain after finish will open for you [spell=279414]. You will be able to do quests and other things in Stromgarde. As well you will open War table to :).
See Video if need it for this quest - https://youtu.be/jpQsR_XKz8U
.Quest Name:Start and descriptionFinishAUTO START - YOu need to see [npc=142721] He is in Boralus Harbor opposite to first ship.[npc=142721]2. To the Front[npc=142721] - Speak with [npc=143380] She will teleport you to Stromgarde. You can find her next to [npc=142721].[npc=143018][npc=143018] - First go on south to speak with [npc=142008]. When you will fly back use fly mount to see [npc=143321] ( Northwest ) and [npc=143318] ( northeast is in mine ).[npc=143018][npc=143018] - Speak with [npc=143172] She will teleport you back to Boralus you can find her on southeast from wuest giver not far.[npc=142721]
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Thank You i Hope that Help You
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(53197))
Requirements
Read from the Blizzard quest API.
Description
The Horde haven't attacked for a while now. Neither have we, honestly. It should be safe to head on out and do some scouting. Check in with our foremen at the mine and the lumber mill. It'd be good to know that they haven't off and gotten themselves killed, and the trip should give you a bit of a lay of the land. Speaking of which, you might also talk to Grayson Bell, the flight master, who can give you a quick look at our enemy's base. "Ar'gorok," or some other such orcish nonsense.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #14 19.2 56.7
Coordinates
- Turn-inArathi Highlands 19.2, 56.7
/way #14 19.2 56.7 - Turn-inArathi Highlands 19.1, 62.0
/way #14 19.1 62.0 - Objective areaArathi Highlands 27.3, 55.6
/way #14 27.3 55.6 - Objective areaArathi Highlands 27.6, 57.1
/way #14 27.6 57.1 - Objective areaArathi Highlands 13.3, 55.1
/way #14 13.3 55.1 - Objective areaArathi Highlands 12.0, 52.4
/way #14 12.0 52.4 - Objective areaArathi Highlands 18.2, 67.9
/way #14 18.2 67.9 - Objective areaArathi Highlands 19.4, 56.6
/way #14 19.4 56.6 - Objective areaArathi Highlands 19.2, 61.9
/way #14 19.2 61.9
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Arathi Highlands map
- Regicide about 180 yards
- The Ruined Kingdom about 250 yards
- Our Oldest Enemies about 250 yards
- Death... and Decay about 250 yards
- Trelane's Defenses about 360 yards
- Breaking the Keystone about 380 yards
- Stones of Binding about 380 yards
- The Forsaken Trollbane about 520 yards
- Speak to Shakes about 670 yards
- Death From Below about 670 yards
Quests whose map markers the client places closest to this one on Arathi Highlands, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Arathi Highlands:
- Refuge Pointe, Arathi
- Dun Modr, Wetlands
- Aerie Peak, The Hinterlands
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 7 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 7 on Wowhead.
Storyline
The Battle for Stromgarde
Part 3 of 6.
The Horde threaten the fortress of Stromgarde. Prepare for war in Lordaeron!
Previous: Warfront Contribution · Next: Back to Boralus
- 1To the Front
- 2Warfront Contribution
- 3Touring the Front
- 4Back to Boralus
- 5Warfront: The Battle for Stromgarde
- 6The Warfront Looms
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Warfront Contribution
A well-trained army will only get us so far, <name>. We also need money, food, and supplies to keep our army funded, fed, and ready to fight. Alliance coffers fund most of the war effort, but the rest is paid for by the hard work of citizens like you and me.
After this quest
Taken from the storyline's own step order.
- Back to Boralus
That should just about do it for now, then. We'll be in touch if the fighting heats back up again. No doubt it'll be any day now.
Other quests with this name
This one: Alliance only · Level 50.
The storyline at a glance
The Battle for Stromgarde has 6 steps, from To the Front to The Warfront Looms.
Maps its steps are placed on (steps per map): Boralus (4), Arathi Highlands (2).
Other storylines on the Arathi Highlands map
- Arathi Highlands
- The Four Horsemen I
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.