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Quest

Walking in Their Footsteps

Quest facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
gonville+36via Wowhead (opens the original comment in a new tab)

I would never do something so silly. Had I done it, I definitely wouldn't have proceeded by being even sillier, trying to dive to the bottom of the water, and then attempting to relog for a couple of times. HAD I done something so silly however, I'd probably end up reading Wowhead comments in which case your post would have been a blessing. Luckily, nothing of the kind happened. I just came here by chance.

3
Boxofbeer+17via Wowhead (opens the original comment in a new tab)

After you transformed into stone brogbar, you have to slay some mobs.
When dealt with those who are outside, move to a cave at 41.3 72.4 spot.
After that, when the task changed to place the ward, follow the path up.
Proceed to the end of path and place the ward on the ground.

TomTom:
/way Highmountain 41.3 72.4 Bitestone Enclave

Walking in Their Footsteps - www.youtube.com/watch?v=xaTSAMRvToc

Read all 33 on Wowhead ↗

Quest facts

LevelLevel 40-90
CategoryHighmountain Tauren
Quest ID41764

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41764))

Description

Spiritwalkers maintain balance between the world of the living and the spirit realm. We can travel into the memories of the dead to glean clues about the past. The wards Ebonhorn maintained were placed long ago by heroes who fought the darkness. By walking in their footsteps, we may locate the wards and restore them. Igrul, the drogbar known as the Scalebane, was a true friend to Huln Highmountain. Use the Water of Vision to enter his memories and find where he placed the first ward.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 18 mapped points
Highmountain map showing where to go for Walking in Their FootstepsTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #650 38.5 69.1

Thunder Bluff Objective area 8 mapped points
Thunder Bluff map showing where to go for Walking in Their FootstepsObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #88 50.3 38.8

Coordinates

  • Turn-inHighmountain 38.5, 69.1/way #650 38.5 69.1
  • Objective areaHighmountain 38.5, 69.2/way #650 38.5 69.2
  • Objective area (centre of the marked area)Highmountain 44.7, 74.6/way #650 44.7 74.6
  • Objective areaHighmountain 46.3, 73.7/way #650 46.3 73.7
  • Objective area (centre of the marked area)Thunder Bluff 48.2, 39.4/way #88 48.2 39.4
  • Objective area (centre of the marked area)Thunder Bluff 55.4, 52.4/way #88 55.4 52.4

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Sylvan Falls, HighmountainAlliance and Horde · about 240 yards north-west
  • Thunder Totem, HighmountainAlliance and Horde · about 740 yards north-east
  • Nesingwary's Retreat, HighmountainAlliance and Horde · about 790 yards north

From the turn-in, the objective areas lie:

  • Objective areaabout 510 yards south-east
  • Objective areaabout 540 yards south-east
  • Objective areaabout 590 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP
ReputationHighmountain Tribe +250

Reward details

Reputation: Highmountain Tribe +250

The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.

Reputation group: Legion.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Allies of the Horde: Highmountain

Part 1 of 18.

Next: Minions of the Darkness

  1. 1Walking in Their Footsteps
  2. 2Minions of the Darkness
  3. 3Servants of the Darkness
  4. 4Curse of the Necrodark
  5. 5Ice and Shadow
  6. 6The Final Ward
  7. 7Whispers of the Darkness
  8. 8Dark Tales
  9. 9A Feast for Our Kin
  10. 10Shadow Over Thunder Bluff
  11. 11Return to Highmountain
  12. 12Shadow of the Sepulcher

Showing steps 1 to 12 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

After this quest

Taken from the storyline's own step order.

  • Minions of the DarknessLevel 40-90

    Oenia Skyhorn was a legendary chieftain of her tribe. Though she crossed over to the spirit realm long ago, her presence is still felt all around us. Ebonhorn told me that Oenia placed a ward here to protect the people she cared for so deeply... perhaps from the specter of the Darkness.

The storyline at a glance

Allies of the Horde: Highmountain has 18 steps, from Walking in Their Footsteps to Dark Forces.

Maps its steps are placed on (steps per map): Highmountain (13), Thunder Bluff (3), Orgrimmar (1), Thunder Totem (1).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.