For me it seemed like the Chain died after this quest. You need to run to the platform behind the totem after turning this quest in to recieve the next part.
Quest
Return to Highmountain
Quest facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Can't seem to see her where the quest marker is. Anyone else having this issue? Thanks! Edit: Nvm this, found her. She's behind the big totem next to the lifts.
there is a comical glitch, upon accepting this quest if you are on a ground mount Baine's kodo will take off to the sky with him!
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48079))
Description
Spiritwalker Ebonhorn remains in great danger. He and Mayla have returned to Highmountain, but I believe they still need our aid. Let us journey to Thunder Totem and do whatever we can to mend Ebonhorn. Perhaps our deeds will strengthen the bond between our peoples.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #650 46.7 61.1
Objective areaIn-game waypoint: /way #88 61.2 52.5
Coordinates
- Turn-inHighmountain 46.7, 61.1
/way #650 46.7 61.1 - Objective areaThunder Bluff 61.2, 52.5
/way #88 61.2 52.5
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Highmountain map
- Unexpected Allies same spot
- Keepers of the Hammer same spot
- Get to High Ground same spot
- The Skies of Highmountain same spot
- The High Chieftain same spot
- Ceremonial Drums about 30 yards
- Dropping by the Base about 30 yards
- Thunder Struck about 30 yards
- Strong Like the Earth about 30 yards
- Waste Not about 30 yards
Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Highmountain:
- Thunder Totem, Highmountain
- Nesingwary's Retreat, Highmountain
- Eastern Highmountain
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 18 comments
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Storyline
Allies of the Horde: Highmountain
Part 11 of 18.
Previous: Shadow Over Thunder Bluff · Next: Shadow of the Sepulcher
- 6The Final Ward
- 7Whispers of the Darkness
- 8Dark Tales
- 9A Feast for Our Kin
- 10Shadow Over Thunder Bluff
- 11Return to Highmountain
- 12Shadow of the Sepulcher
- 13Huln's Mountain
- 14The Darkness
- 15Together We Are the Horde!
- 16How Fares Ebonhorn?
- 17The Spiritwalkers
Showing steps 6 to 17 of 18.
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Shadow Over Thunder Bluff
A dark force has descended upon us. I refuse to believe that the Highmountain are behind it. The cacophony out there is disturbingly familiar. Could it be... No! The minions of the Old Gods are attacking! We must fight for Thunder Bluff, <name>!
After this quest
Taken from the storyline's own step order.
- Shadow of the Sepulcher
Ebonhorn spoke of another ward safeguarding the lands of the Skyhorn tribe. Somewhere close to the Sepulcher of the Sky, he said. It was there that this "Darkness" once manifested. Meet me there, <name>. I will show you how to walk in the memories of a great Skyhorn hero.
The storyline at a glance
Allies of the Horde: Highmountain has 18 steps, from Walking in Their Footsteps to Dark Forces.
Maps its steps are placed on (steps per map): Highmountain (13), Thunder Bluff (3), Orgrimmar (1), Thunder Totem (1).
Steps of this storyline count toward:
Other storylines on the Highmountain map
- Legion Blacksmithing
- The Bloodtotem Tribe
- Rivermane Tribe
- Legion Leatherworking
- Snowblind Mesa
- The Fel Worm Menace
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.