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Quest

Curse of the Necrodark

Quest facts and objectives from the current retail game data.

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sumone54+3via Wowhead (opens the original comment in a new tab)

Quest begins at Mayla, lower level of Thunder Totem

Directions:
Take the flightpath to Ironhorn Enclave

If you need to unlock the Flightpath first:

Spoiler
***Set as waypoint arrow*** /way Highmountain 50.08 63.73 Take path east from Thunder Totem
/way Highmountain 50.8 64.01 (Turn right just before bridge)
/way Highmountain 49.02 66.97 (Turn right after this bridge, Neltharion's Lair on left, Summitcrest Basecamp to the right)
/way Highmountain 47.94 69 Summitcrest Basecamp (Take mountain path, continue until you reach Greystone)
/way Highmountain 48.59 71.26 Greystone
/way Highmountain 48.93 74.55 (Path continues up mountain on left, follow ropes)
/way Highmountain 49.79 79.58 Frosthoof Watch (Cross Bridge)
/way Highmountain 52.78 82.97 (take path left after bridge)
/way Highmountain 55.23 84.3 Ironhorn Enclave



From Ironhorn Enclave:
Set the first point as waypoint arrow

/way Highmountain 55.76 84.78 Cross the river
/way Highmountain 55.47 83.3 Go up path
/way Highmountain 56.36 80.5 Continue up path
/way Highmountain 54.48 80.37 Continue on snow path
/way Highmountain 52.39 84.09 Left at path fork
/way Highmountain 53.57 87.46 Climb on rock
/way Highmountain 55 88.32 Cross the bridge
/way Highmountain 56.45 89.22 Turn in quest

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 40-90
LocationHighmountain, Thunder Totem
CategoryHighmountain Tauren
Quest ID41815

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(41815))

Description

It is clear that the Old Gods have long sought to control Highmountain. Their covetous desire speaks to the power of this land, and the strength of the spirits that echo through its peaks and valleys. They will not take our sacred mountain, {name}. Not while I draw breath. With the Highmountain tribes united, and with Baine Bloodhoof at our side, we will defeat the Darkness... once and for all. Come. Let us take back the summit from the forces that would corrupt it.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Highmountain Quest turn-in 1 mapped point
Highmountain map showing where to go for Curse of the NecrodarkTurn-in

In-game waypoint: /way #650 56.5 89.2

Thunder Totem Objective area no plotted point

Coordinates

  • Turn-inHighmountain 56.5, 89.2/way #650 56.5 89.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Highmountain map

Quests whose map markers the client places closest to this one on Highmountain, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Highmountain:

  • Ironhorn Enclave, HighmountainAlliance and Horde · about 250 yards north
  • Obsidian Overlook, HighmountainAlliance and Horde · about 680 yards west
  • Skyfire Triage Camp, StormheimAlliance · about 770 yards north-east

From the turn-in, the objective areas lie:

  • Objective areaabout 1,500 yards north-west (on the Thunder Totem map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP
ReputationHighmountain Tribe +250

Reward details

Reputation: Highmountain Tribe +250

The Highmountain Tribe has dwindled in numbers over the years, and with the drogbar threat looming, seek new allies to save their homeland.

Reputation group: Legion.

Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.

Storyline

Allies of the Horde: Highmountain

Part 4 of 18.

Previous: Servants of the Darkness · Next: Ice and Shadow

  1. 1Walking in Their Footsteps
  2. 2Minions of the Darkness
  3. 3Servants of the Darkness
  4. 4Curse of the Necrodark
  5. 5Ice and Shadow
  6. 6The Final Ward
  7. 7Whispers of the Darkness
  8. 8Dark Tales
  9. 9A Feast for Our Kin
  10. 10Shadow Over Thunder Bluff
  11. 11Return to Highmountain
  12. 12Shadow of the Sepulcher

Showing steps 1 to 12 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Servants of the DarknessLevel 40-90

    The heroes of Highmountain's past placed wards to protect our land from the insidious Old Gods. The deeds of these noble champions kept us safe for thousands of years. We must not fail their memory. Huln Highmountain himself placed the ward here at Snowblind Mesa.

After this quest

Taken from the storyline's own step order.

  • Ice and ShadowLevel 40-90

    We took down one of the Necrodark. Ebonhorn found that it held a shard of ice infused with shadow essence. Perhaps the villains are using these shards as a kind of talisman. I suggest you deprive them of their trinkets.

The storyline at a glance

Allies of the Horde: Highmountain has 18 steps, from Walking in Their Footsteps to Dark Forces.

Maps its steps are placed on (steps per map): Highmountain (13), Thunder Bluff (3), Orgrimmar (1), Thunder Totem (1).

Steps of this storyline count toward:

Other storylines on the Highmountain map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.