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Quest

Dark Forces

A World of Warcraft quest in Thunder Bluff. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
DKGlavenus+20via Wowhead (opens the original comment in a new tab)

Do not bother trying to engage this guy in melee. Blizzard did their usual fantastic job of "balancing" the Allied Races quests post-squish, and unless your ilevel is ludicrously high, this fugger will absolutely fold, spindle, and mutilate you in a matter of seconds. That Shadowcrash was hitting my level 55 Fury Warrior for close to 3500 a second. Did not take too many pulses of that garbage to send me allllllll the way down to the graveyard.

Just take cues from Shadowlands storytelling: stand way back and let the big-name NPC handle it.

2
Itaru+16via Wowhead (opens the original comment in a new tab)

Baine Bloodhoof can handle this fight on his own. So as any class start fight then disengage. All you have to do is dodge Shadow Crash and its EZPZ. Just make sure to do a few hits at like 5% to get credit.

Read all 29 on Wowhead ↗

Quest facts

LevelLevel 40-90
CategoryHighmountain Tauren
Quest ID49756

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(49756))

Description

The Old Gods have inflicted one of their faceless ones upon Thunder Bluff. The fiend desecrates my people's city! We must fight together to rid this place of such filth. I believe that destroying this herald will drive our enemies from Mulgore. May our weapons strike true, {name}!

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Thunder Bluff Quest turn-in 25 mapped points
Thunder Bluff map showing where to go for Dark ForcesTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inTurn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective area

In-game waypoint: /way #88 44.0 56.2

Coordinates

  • Turn-inThunder Bluff 39.9, 57.7/way #88 39.9 57.7
  • Objective area (centre of the marked area)Thunder Bluff 40.4, 57.2/way #88 40.4 57.2
  • Objective areaThunder Bluff 61.7, 52.2/way #88 61.7 52.2

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Thunder Bluff map

Quests whose map markers the client places closest to this one on Thunder Bluff, nearest first. Distances are straight lines between the markers.

Getting there

Flight points closest to the quest’s turn-in marker on Thunder Bluff:

  • Thunder Bluff, MulgoreHorde · about 90 yards north-east
  • Bloodhoof Village, MulgoreHorde · about 1,200 yards south-east
  • Malaka'jin, Stonetalon MountainsHorde · about 1,200 yards north
  • Thunk's Abode, DesolaceAlliance and Horde · about 1,200 yards north-west

From the turn-in, the objective areas lie:

  • Objective areaabout 230 yards east

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Allies of the Horde: Highmountain

Part 18 of 18.

Previous: The Spiritwalkers

  1. 7Whispers of the Darkness
  2. 8Dark Tales
  3. 9A Feast for Our Kin
  4. 10Shadow Over Thunder Bluff
  5. 11Return to Highmountain
  6. 12Shadow of the Sepulcher
  7. 13Huln's Mountain
  8. 14The Darkness
  9. 15Together We Are the Horde!
  10. 16How Fares Ebonhorn?
  11. 17The Spiritwalkers
  12. 18Dark Forces

Showing steps 7 to 18 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • The SpiritwalkersLevel 40-90

    Ebonhorn is in the care of Spiritwalker Graysky. A cure is proving elusive... he has asked for your help. Please speak with him at once, <name>. The spiritwalkers are the keepers of our past. I pray the answer lies somewhere in the ancient truths they hold.

The storyline at a glance

Allies of the Horde: Highmountain has 18 steps, from Walking in Their Footsteps to Dark Forces.

Maps its steps are placed on (steps per map): Highmountain (13), Thunder Bluff (3), Orgrimmar (1), Thunder Totem (1).

Steps of this storyline count toward:

Other storylines on the Thunder Bluff map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.