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Quest

A Feast for Our Kin

Quest facts and objectives from the current retail game data.

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Quest facts

LevelLevel 40-90
CategoryHighmountain Tauren
Quest ID48066

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(48066))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

Ah, the Highmountain tauren. They have been our allies ever since we felled the Legion. Are you interested in hearing how they joined the Horde? It is quite the tale! It all began with Baine Bloodhoof and Mayla Highmountain. Baine was hosting a great feast in Thunder Bluff to welcome the Highmountain tauren...

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Thunder Bluff Quest turn-in 1 mapped point
Thunder Bluff map showing where to go for A Feast for Our KinTurn-in

In-game waypoint: /way #88 61.7 52.2

Orgrimmar Objective area 2 mapped points
Orgrimmar map showing where to go for A Feast for Our KinObjective areaObjective area

In-game waypoint: /way #85 38.2 81.1

Coordinates

  • Turn-inThunder Bluff 61.7, 52.2/way #88 61.7 52.2
  • Objective areaOrgrimmar 38.2, 81.1/way #85 38.2 81.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the Thunder Bluff map

Quests whose map markers the client places closest to this one on Thunder Bluff, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on Thunder Bluff:

  • Thunder Bluff, MulgoreHorde · about 160 yards west
  • Malaka'jin, Stonetalon MountainsHorde · about 1,100 yards north
  • Bloodhoof Village, MulgoreHorde · about 1,100 yards south

From the turn-in, the objective areas lie:

  • Objective areaabout 4,900 yards north-east (on the Orgrimmar map)
  • Objective areaabout 4,900 yards north-east (on the Orgrimmar map)

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money28 gold9 silver
Experience9,500 XP

Storyline

Allies of the Horde: Highmountain

Part 9 of 18.

Previous: Dark Tales · Next: Shadow Over Thunder Bluff

  1. 4Curse of the Necrodark
  2. 5Ice and Shadow
  3. 6The Final Ward
  4. 7Whispers of the Darkness
  5. 8Dark Tales
  6. 9A Feast for Our Kin
  7. 10Shadow Over Thunder Bluff
  8. 11Return to Highmountain
  9. 12Shadow of the Sepulcher
  10. 13Huln's Mountain
  11. 14The Darkness
  12. 15Together We Are the Horde!

Showing steps 4 to 15 of 18.

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Dark TalesLevel 40-90

    Spiritwalker Ebonhorn is stable... for now. He once told me of the wards he maintains against the Old Gods. He placed them at key locations around this mountain, but kept them hidden from mortal eyes--even my own. Incapacitated like this, his wards cannot hold back the evil ones.

After this quest

Taken from the storyline's own step order.

  • Shadow Over Thunder BluffLevel 40-90

    A dark force has descended upon us. I refuse to believe that the Highmountain are behind it. The cacophony out there is disturbingly familiar. Could it be... No! The minions of the Old Gods are attacking! We must fight for Thunder Bluff, <name>!

The storyline at a glance

Allies of the Horde: Highmountain has 18 steps, from Walking in Their Footsteps to Dark Forces.

Maps its steps are placed on (steps per map): Highmountain (13), Thunder Bluff (3), Orgrimmar (1), Thunder Totem (1).

Steps of this storyline count toward:

Other storylines on the Thunder Bluff map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.