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Quest

What's Your Specialty?

A World of Warcraft quest in The Waking Shores. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 7-10
Quest ID90840

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(90840))

Requirements

FactionHorde only

Read from the Blizzard quest API.

What to do

WhereThe Waking Shores, around 81.2, 28.1
StorylineThe Missing Expedition, step 2 of 68
Rewards700 XP

Description

The Dragon Isles is a dangerous and uncharted place. We'll need to get you prepared. You're strong enough now that you should choose a combat specialization. This will unlock a new array of abilities for you to face the dangers within the Dragon Isles. Go ahead and choose your combat specialization.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

The Waking Shores Quest turn-in 1 mapped point
The Waking Shores map showing where to go for What's Your Specialty?Turn-in

In-game waypoint: /way #2022 81.2 28.1

Coordinates

  • Turn-inThe Waking Shores 81.2, 28.1/way #2022 81.2 28.1

Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.

Nearby on the The Waking Shores map

Quests whose map markers the client places closest to this one on The Waking Shores, nearest first. Distances are straight lines between the markers.

Getting there

Horde flight points closest to the quest’s turn-in marker on The Waking Shores:

  • Wingrest Embassy, The Waking ShoresAlliance and Horde · about 560 yards south-west
  • Skytop Observatory, The Waking ShoresAlliance and Horde · about 1,400 yards south-west
  • Rebuff Lookout, The Waking ShoresAlliance and Horde · about 1,600 yards south

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Experience700 XP

Storyline

The Missing Expedition

Part 2 of 68.

Previous: Warming Up · Next: Stand Your Ground

  1. 1Warming Up
  2. 2What's Your Specialty?
  3. 3Stand Your Ground
  4. 4Brace for Impact
  5. 5Murloc Mania
  6. 6Emergency First Aid
  7. 7Finding the Lost Expedition
  8. 8Cooking Meat
  9. 9Enhanced Combat Tactics
  10. 10Enhanced Combat Tactics
  11. 11Northbound
  12. 12Taming the Wilds

Showing steps 1 to 12 of 68.

Also part of: The Missing Expedition (part 2 of 68), The Dragon Isles (part 1 of 3).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • Warming UpExile's Reach · Level 1-5

    We're nearing the island where the Horde's last expedition was lost. You need to be prepared for what's out there. Warm up on these combat dummies.

After this quest

Taken from the storyline's own step order.

  • Stand Your GroundExile's Reach · Level 1-5

    Lok-tar! Nothing quite like a good fight in the rain. We will spar together and take the measure of your strength!

Other quests with this name

This one: Horde only · Stormwind City · Level 7-10.

The storyline at a glance

The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.

Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).

Other storylines on The Waking Shores map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.