Hey all, I have created a short video on how to complete this quest : https://www.youtube.com/shorts/YuOC_gcrx0M
Quest
Emergency First Aid
A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59930))
What to do
Description
We must treat our wounded before we can begin for the missing expedition. Take this first aid kit and tend to the survivors. I'll handle the others nearby.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Nearby on the Exile's Reach map
- Emergency First Aid same spot
- Murloc Mania about 10 yards
- Finding the Lost Expedition about 220 yards
- Cooking Meat about 230 yards
- Enhanced Combat Tactics about 230 yards
- Northbound about 290 yards
- Taming the Wilds about 290 yards
- Re-sizing the Situation about 570 yards
- Quilboar Shadow Magic about 570 yards
- Down with the Quilboar about 570 yards
Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s turn-in marker on Exile's Reach:
- Alliance Outpost, Exile's Reach Outpost
- Ogre Citadel, Exile's Reach Island
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 1 comment
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
Reward details
Items you receive
“A useful carrying case for supplies, even if no medkits are left.”
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
The Missing Expedition
Part 6 of 68.
Previous: Murloc Mania · Next: Finding the Lost Expedition
- 1Warming Up
- 2What's Your Specialty?
- 3Stand Your Ground
- 4Brace for Impact
- 5Murloc Mania
- 6Emergency First Aid
- 7Finding the Lost Expedition
- 8Cooking Meat
- 9Enhanced Combat Tactics
- 10Enhanced Combat Tactics
- 11Northbound
- 12Taming the Wilds
Showing steps 1 to 12 of 68.
Also part of: The Missing Expedition (part 5 of 16).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Murloc Mania
The shore is littered with shipwrecks. This must be where the lost expedition crashed. We'll need more supplies to help the injured recover. The nearby murlocs stole most of what washed up. Slay those murlocs to get back what belongs to the Horde.
After this quest
Taken from the storyline's own step order.
- Finding the Lost Expedition
Breka Grimaxe went north to look for survivors. Join her to see what she's found. I'm going to go up ahead to see if I can find anyone else. We'll meet again further within the island.
The storyline at a glance
The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.
Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).
Other storylines on the Exile's Reach map
- A Dark Ritual
- To Darkmaul
- The Harpy Problem
- What Lurks Below
- Classical Learning
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.