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Quest

Taming the Wilds

A World of Warcraft quest in Exile's Reach. Facts and objectives from the current retail game data.

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

2
Rivi+7via Wowhead (opens the original comment in a new tab)

Funnily enough, if you play a blood elf hunter through the zone, instead of lamenting that he's been assigned such an inexperienced ranger, his dialogue is more about taking you under his wing to teach you the ways of the farstriders (the belf ranger corps)

Read all 9 on Wowhead ↗

Quest facts

LevelLevel 1-5
Quest ID59937

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(59937))

Requirements

FactionHorde only
ClassHunter

Read from the Blizzard quest API.

What to do

StorylineThe Missing Expedition, step 12 of 68
Rewards5s 65c, 750 XP

Description

A hunter like yourself needs a good pet by your side. Did you not bring one with you? Hmm. I suppose I shall have to compensate for your lack of training. Listen closely and learn quickly. I will teach you how to tame a beast and make it your pet. You will need one if you are to fight the quilboar.

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Where to go

Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.

Exile's Reach Quest turn-in no plotted point

Nearby on the Exile's Reach map

Quests whose map markers the client places closest to this one on Exile's Reach, nearest first. Distances are straight lines between the markers.

Getting there

From the turn-in, the objective areas lie:

  • Objective areaabout 130 yards south-west
  • Objective areaabout 320 yards north-west

Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.

Related
Money5 silver65 copper
Experience750 XP

Storyline

The Missing Expedition

Part 12 of 68.

Previous: Northbound · Next: Down with the Quilboar

  1. 7Finding the Lost Expedition
  2. 8Cooking Meat
  3. 9Enhanced Combat Tactics
  4. 10Enhanced Combat Tactics
  5. 11Northbound
  6. 12Taming the Wilds
  7. 13Down with the Quilboar
  8. 14Forbidden Quilboar Shadow Magic
  9. 15The Choppy Booster Mk. 5
  10. 16Re-sizing the Situation
  11. 17The Re-Deather
  12. 18The Harpy Problem

Showing steps 7 to 18 of 68.

Also part of: The Missing Expedition (part 11 of 16).

Storyline order is the client’s own QuestLine data from the current retail build.

Where this quest fits

Before this quest

Taken from the storyline's own step order.

  • NorthboundExile's Reach · Level 1-5

    Da quilboar kidnapped da rest of da expedition and took dem north. Dey said dey gonna use da expedition for some sorta sacrifice! Ya gotta head north as fast as ya can ta stop dem!

After this quest

Taken from the storyline's own step order.

  • Down with the QuilboarExile's Reach · Level 1-5

    I have discovered that the quilboar are performing a shadow ritual on a survivor from the missing expedition. The ritual is being performed by the tribe's leader, Geolord Grek'og. Slay Grek'og and save the survivor. Show this brute that the Horde is not to be trifled with.

Other quests with this name

This one: Horde only · Hunter · Exile's Reach · Level 1-5.

The storyline at a glance

The Missing Expedition has 68 steps, from Warming Up to Home Is Where the Hearth Is.

Maps its steps are placed on (steps per map): Exile's Reach (47), Orgrimmar (14), The Waking Shores (3), The North Sea (2).

Other storylines on the Exile's Reach map

Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.