The Blighted Horrors seem to be currently bugged on live (at least EU).
The Blighted Horrors only seem to get released when 3 disciples are killed - if there's only 2 spawning for weird reasons, the Blighted Horror won't be released.
Also, the Disciples spawn before the Blighted Horror, so you have to wait for it to spawn then kill the Disciples.
Quest
Witches by the Dozen
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
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I made an account just to post this. There seems to be a spot on the map where this mob will consistently be killable, which is near coords 31/18 on the map. It's a small platform on a small cliff.
There are only two disciples, however, when you aggro them the Blighted Horror should activate and become killable.
You just need to be patient and wait for the Blighted Horror to respawn before you begin killing the disciples. I would suggest grouping as this mob also seems to become "tapped" even if it was targeted by a member of your faction.
Edit: Sorry to complain, but I find it a bit ridiculous this quest has been bugged for more than two weeks, according to the timestamp on the first comment left here... get it together, Blizz! Gosh.
You can drag another witch over to the area near the blighted horror and it will be released, even if it's not channeling anything beforehand.
Quest facts
The Blizzard quest API has no row for this quest, so its quest text and rewards are not shown - only what the client game files carry.
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(51738))
Requirements
Read from the quest filters in the current retail client build.
Objectives
- Witches slain x 12
- Defeat 4 targets in Drustvar
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Objective areaIn-game waypoint: /way #896 32.2 18.4
Coordinates
- Objective areaDrustvar 32.2, 18.4
/way #896 32.2 18.4
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Break On Through about 100 yards
- Ruinous Rituals about 100 yards
- Hexecutioner about 100 yards
- To the Other Side about 100 yards
- Storming the Manor about 100 yards
- One Last Request about 120 yards
- Barrier Buster about 150 yards
- Leaving the Nest about 170 yards
- Hexed Hatchlings about 170 yards
- Reeking Refuge about 390 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Flight points closest to the quest’s first objective area marker on Drustvar:
- Krazzlefrazz Outpost, Drustvar
- Whitegrove Chapel, Drustvar
- Watchman's Rise, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
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Where this quest fits
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Wide World of Quests: its criteria name 849 quests, this one included.