OK, Just sussed it. Took a while, thx Blizz for no clues! Anyway, if anyone else has the same prob trying to work out how to kill the Marshal the answer is...shoot him with the 'silver gun' then run away round & round the central statue & keep running until the gun is able to fire again, shoot, then run away again. The other Inquisitors will burn him down. Highly technical (doh!), but that seems to be the way of it. Do not leave the area of the instance or it will re-set.
Quest
Storming the Manor
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Hi all
I present Storming the Manor quest chain. Part of Drust Do It.
See Video if need it for this quest - Video Storming the Manor
.Quest Name:Start and descriptionFinish[npc=131638] - You need to open 3 gates: [npc=134334], [npc=134335] and [npc=134336]. One is located on north other 2 on east. Be careful is ease to pull big group of mobs.[npc=131638][npc=131636] - You need to kill [npc=133841] and 10 of his guardsmen. You can find them on west.[npc=131636]3. Hexecutioner[npc=131636] - You need to kill 13 witches. All of them you can find on north.[npc=131636][npc=131636] - Kill 4 [npc=137568]. At first you need to kill [npc=134310] with are controling after you will attack them [npc=137568] will be able to attack.[npc=131636]5. [quest=51851] Or Storming the Manor[npc=131638] - At first follow [npc=131638] at the end will be animation after that you will need to take down [npc=134366]. This quest i placed twice in wowhead. After you will finish this quest you will reach part of Drust Do It..[npc=131638]
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Thank You i Hope that Help You
A Traitor's Death is not required for Storming the Manor
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50588))
Requirements
Read from the Blizzard quest API.
What to do
Description
Now is our chance. Waycrest Manor is just up that hill, and hopefully inside we'll find my mother and father. If we also manage to find the "Mother" that's leading this horrible coven, then we will make her regret the day she ever set foot in Drustvar. Are you with me, {class}?
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaIn-game waypoint: /way #896 31.0 20.3
Coordinates
- Turn-inDrustvar 31.0, 20.3
/way #896 31.0 20.3 - Objective areaDrustvar 32.3, 15.7
/way #896 32.3 15.7
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Leaving the Nest about 90 yards
- Hexed Hatchlings about 90 yards
- One Last Request about 210 yards
- Reeking Refuge about 300 yards
- An Offensive Harvest about 300 yards
- Eating Through the Defenses about 300 yards
- Digging for Scraps about 370 yards
- A Traitor's Death about 380 yards
- Implements of Ill Intent about 380 yards
- Make it Wright about 400 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Whitegrove Chapel, Drustvar
- Watchman's Rise, Drustvar
- Anyport, Drustvar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 17 comments
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Reward details
Reputation: Order of Embers +250
An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
Reputation group: Battle for Azeroth.
Other quests in Drustvar that reward Order of Embers reputation: Pieces of History (+75), Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Upper Corlain
Part 4 of 5.
Previous: Ruinous Rituals · Next: Waycrest Manor: The Fallen Mother
- 1To the Other Side
- 2Hexecutioner
- 3Ruinous Rituals
- 4Storming the Manor
- 5Waycrest Manor: The Fallen Mother
Also part of: Darkness of Drustvar (part 51 of 51).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Ruinous Rituals
Take a look in the city square, <class>. <Marshal Reade gestures toward a ritual being performed by some disciples in the distance.> It appears the coven has gone beyond dark constructs, and are now conjuring creatures of nightmare with their rituals.
After this quest
Taken from the storyline's own step order.
- Waycrest Manor: The Fallen Mother
This is all a lot to process... The Marshal... gone? My mother... the leader of the coven? It's just too much... ...but we have come too far to turn back now. It is clear that my mother and father, as I knew them, are gone. It is time we cleansed the taint from this land.
Also counted by Drust Do It.
Its criteria name 10 quests; others include:
- The Final Effigy
- The Burden of Proof
- An Airtight Alibi
- The Order of Embers
- A New Order
- Drustfall
- Fighting With Fire
- Break On Through
The storyline at a glance
Upper Corlain has 5 steps, from To the Other Side to Waycrest Manor: The Fallen Mother.
Maps its steps are placed on (steps per map): Drustvar (5).
Other storylines on the Drustvar map
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
- Hangman's Point
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.
Achievements
Completing this quest counts toward this achievement.
- Drust Do It.: its criteria name 10 quests, this one included.