Collect 10 [item=156663] in Corlain Armory south-west of Corlain.
You can pick it from the ground or kill [npc=131530].Digging for Scraps quest video: https://www.youtube.com/watch?v=8xC8q_GqXNg
This quest is a part of Corlain sidequests in Drustvar.IDQuestSidequest ChainQuestgiverZoneVideo
Id column is approximate quest № In Drustvar storyline (Drust Do It. <= for more info)
Quest
Digging for Scraps
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
I'm not able to turn this quest in apparently, whomever I was supposed to turn the quest in to is not at the location where the question mark is.
Same, supposedly it turns in to Marshal Everite Reade but he's not located at the ? on the map anymore. Either phased or moved on due to plot. If I ever find him I'll post back where he's actually located.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50152))
Requirements
Read from the Blizzard quest API.
What to do
Description
Well met, {class}. I hope you don't mind that I took the liberty to scout ahead and assess the situation at the armory. The good news is that there still seems to be some salvageable arms left in the armory. The bad news, of course, is that the coven is after them as well. Additional weapons could be a great boon to our cause. I recommend we take all we can carry.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaObjective areaIn-game waypoint: /way #896 31.3 29.9
Coordinates
- Turn-inDrustvar 31.3, 29.9
/way #896 31.3 29.9 - Objective area (centre of the marked area)Drustvar 24.9, 36.4
/way #896 24.9 36.4 - Objective areaDrustvar 26.2, 36.1
/way #896 26.2 36.1 - Objective areaDrustvar 30.7, 29.6
/way #896 30.7 29.6
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Precious Metals same spot
- Witchrending same spot
- A Weather Eye same spot
- A Steady Ballast same spot
- Implements of Ill Intent about 10 yards
- An Improvised Arsenal about 30 yards
- The Road to Corlain about 60 yards
- The First Watch about 60 yards
- Make it Wright about 110 yards
- The Bleak Hills about 110 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Watchman's Rise, Drustvar
- Whitegrove Chapel, Drustvar
- Anyport, Drustvar
From the turn-in, the objective areas lie:
- Objective area
- Objective area
- Objective area
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 8 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
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War Resourcesx 50
Reward details
Reputation: Order of Embers +75
An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
Reputation group: Battle for Azeroth.
Other quests in Drustvar that reward Order of Embers reputation: Pieces of History (+75), Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75).
Currency: War Resources x 50
Used to recruit troops, run missions, and research upgrades for your war effort.
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Caring about Corlain
Part 1 of 10.
Next: Remembering the Fallen
- 1Digging for Scraps
- 2Remembering the Fallen
- 3Reeking Refuge
- 4Eating Through the Defenses
- 5An Offensive Harvest
- 6Potent Protection
- 7Barrier Buster
- 8A Traitor's Death
- 9Hexed Hatchlings
- 10Leaving the Nest
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
After this quest
Taken from the storyline's own step order.
- Remembering the Fallen
<This villager died clutching a brooch with what looks like a family crest. It looks like several villagers didn't survive the coven's occupation of Corlain. It might be possible to identify the fallen by the keepsakes they carried.
The storyline at a glance
Caring about Corlain has 10 steps, from Digging for Scraps to Leaving the Nest.
Maps its steps are placed on (steps per map): Drustvar (10).
Other storylines on the Drustvar map
- Darkness of Drustvar
- Falconhurst
- Fletcher's Hollow
- Crimson Forest
- Corlain
- Hangman's Point
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.