You need to make sure that at least one of the adds are CHANNELING into the mob, otherwise it will not trigger it to be attackable.
Quest
Ruinous Rituals
A World of Warcraft quest in Drustvar. Facts and objectives from the current retail game data.
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Quest facts
Check whether you have already completed this quest
in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(50584))
Requirements
Read from the Blizzard quest API.
What to do
Description
Take a look in the city square, {class}. <Marshal Reade gestures toward a ritual being performed by some disciples in the distance.> It appears the coven has gone beyond dark constructs, and are now conjuring creatures of nightmare with their rituals. Let us not wait to see what these monsters are capable of. We should put an end to them right here. Fortunately, the disciples seem too focused on their spell to notice us. Maybe you can use that to your advantage.
Where to go
Pins are the quest’s own POI points from the current retail client, projected onto the in-game zone map. The game marks one blob as the quest’s turn-in; the rest are objective areas. Points that fall outside a map’s window are dropped rather than guessed at.
Turn-inIn-game waypoint: /way #896 31.0 20.3
Coordinates
- Turn-inDrustvar 31.0, 20.3
/way #896 31.0 20.3
Map coordinates of the pins above. An area the client draws as a shape is given by the centre of its points.
Nearby on the Drustvar map
- Leaving the Nest about 90 yards
- Hexed Hatchlings about 90 yards
- One Last Request about 210 yards
- Reeking Refuge about 300 yards
- An Offensive Harvest about 300 yards
- Eating Through the Defenses about 300 yards
- Digging for Scraps about 370 yards
- A Traitor's Death about 380 yards
- Implements of Ill Intent about 380 yards
- Make it Wright about 400 yards
Quests whose map markers the client places closest to this one on Drustvar, nearest first. Distances are straight lines between the markers.
Getting there
Alliance flight points closest to the quest’s turn-in marker on Drustvar:
- Whitegrove Chapel, Drustvar
- Watchman's Rise, Drustvar
- Anyport, Drustvar
Straight-line distances in yards between the quest’s own map markers (QuestPOI) and the client’s flight-point positions (TaxiNodes); flight paths and terrain are not modelled.
Community notes from Wowhead · 19 comments
Top 1 shown above · 2 more hereThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
This seemed to be very buggy as of April 15. Through lots of trial and error I found that the Empowered Servitor due north of Executioner Blackwell (up the stairs, across from the big house) can be killed if you stand directly on top of the Empowered Servitor and use AoE (Arcane Explosion in my case). I tried this on others and it did not work - I didn't try them all, but of the three I did try, this was the only one.
I was able to kill 4 servitors. The servitors with 3 disciples are bugged. The servitors with 2 can be killed. You will have to wait a few minutes for them to respawn.
Reward details
Reputation: Order of Embers +150
An ancient Kul Tiran order resurrected to battle the threat of witchcraft, the Order of Embers fights with knowledge guiding their blades.
Reputation group: Battle for Azeroth.
Other quests in Drustvar that reward Order of Embers reputation: Pieces of History (+75), Through the Old Roads (+10), Silver Blades (+75), Honorable Discharge (+75), The Order of Embers (+3,500), A Lesson in Witch Hunting (+75).
Item facts are the current retail client’s (ItemSparse); the specialisations for a pick-one item are the ones the Blizzard quest API lists; faction and currency text is the client’s own. Lowest listed price = the US commodity auction house now.
Storyline
Upper Corlain
Part 3 of 5.
Previous: Hexecutioner · Next: Storming the Manor
- 1To the Other Side
- 2Hexecutioner
- 3Ruinous Rituals
- 4Storming the Manor
- 5Waycrest Manor: The Fallen Mother
Also part of: Darkness of Drustvar (part 50 of 51).
Storyline order is the client’s own QuestLine data from the current retail build.
Where this quest fits
Before this quest
Taken from the storyline's own step order.
- Hexecutioner
It would appear that this is where the coven is training their new acolytes. Our efforts may be for naught if they continue to expand their numbers. I cannot leave Lucille's side in this place, but you have already shown yourself a formidable combatant. Cut them down.
After this quest
Taken from the storyline's own step order.
- Storming the Manor
Now is our chance. Waycrest Manor is just up that hill, and hopefully inside we'll find my mother and father. If we also manage to find the "Mother" that's leading this horrible coven, then we will make her regret the day she ever set foot in Drustvar. Are you with me, <class>?
The storyline at a glance
Upper Corlain has 5 steps, from To the Other Side to Waycrest Manor: The Fallen Mother.
Maps its steps are placed on (steps per map): Drustvar (5).
Steps of this storyline count toward:
Other storylines on the Drustvar map
- Falconhurst
- Fletcher's Hollow
- Caring about Corlain
- Crimson Forest
- Corlain
- Hangman's Point
Steps, storylines and map placement from the client’s QuestLine, prerequisite and QuestPOI data; neighbouring quest text is Blizzard’s own (quest API), shortened to its opening sentences.