How it works
Cancel Everything [DNT] is built from 6 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.
- Effect 3 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.
- Effect 4 is effect type 164, which the datamine does not name. It triggers Carrying Void Shard.
- Effect 5 is effect type 298, which the datamine does not name.
- Effect 6 is effect type 164, which the datamine does not name. It triggers spell id 1278042.
What it does
Cancel Everything [DNT] is a spell with an instant cast and no range (it targets the caster). It also casts Carrying Void Shard, Carrying Void Shard, Carrying Void Shard and Carrying Void Shard.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 164 Trigger spell: Carrying Void Shard |
| Effect #2 | Effect 164 Trigger spell: Carrying Void Shard |
| Effect #3 | Effect 164 Trigger spell: Carrying Void Shard |
| Effect #4 | Effect 164 Trigger spell: Carrying Void Shard |
| Effect #5 | Effect 298 |
| Effect #6 | Effect 164 Trigger spell id 1278042 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.