How it works
Cancel Everything [DNT] is built from 5 client effects, applied in this order:
- Effect 1 is effect type 203, which the datamine does not name. It triggers spell id 419135.
- Effect 2 is effect type 203, which the datamine does not name. It triggers spell id 418722.
- Effect 3 is effect type 203, which the datamine does not name. It triggers spell id 425162.
- Effect 4 is effect type 203, which the datamine does not name. It triggers spell id 425157.
- Effect 5 is effect type 203, which the datamine does not name. It triggers spell id 425161.
What it does
Cancel Everything [DNT] is a spell with an instant cast and an unlimited range.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Effect 203 Trigger spell id 419135 |
| Effect #2 | Effect 203 Trigger spell id 418722 |
| Effect #3 | Effect 203 Trigger spell id 425162 |
| Effect #4 | Effect 203 Trigger spell id 425157 |
| Effect #5 | Effect 203 Trigger spell id 425161 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.