How it works
Death Grip is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 800.
- Effect 2 is effect type 114, which the datamine does not name.
What it does
Death Grip is a spell with an instant cast, a range of 30 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the taunted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 6 sec |
| Mechanic | Taunted |
| Effect #1 | Apply Aura (6) Aura type id 11 Value: 800 |
| Effect #2 | Effect 114 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.