How it works
[DNT] Exit - Kick Out Sequence is built from 5 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers spell id 1243531.
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 1230152.
- Effect 3 is Trigger Spell (effect type 64). It triggers spell id 1279079.
- Effect 4 is Trigger Spell (effect type 64). It triggers spell id 1243532.
- Effect 5 is effect type 90, which the datamine does not name.
What it does
[DNT] Exit - Kick Out Sequence is a spell with an instant cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Trigger Spell (64) Trigger spell id 1243531 |
| Effect #2 | Trigger Spell (64) Trigger spell id 1230152 |
| Effect #3 | Trigger Spell (64) Trigger spell id 1279079 |
| Effect #4 | Trigger Spell (64) Trigger spell id 1243532 |
| Effect #5 | Effect 90 Misc value: 257362 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.