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Emerge

Spell

Emerge

Physical

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Instant castSelf Only

Physical spell.

Emerge

How it works

Emerge is built from 3 client effects, applied in this order:

  1. Effect 1 is Spawn (effect type 46).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 297.
  3. Effect 3 is effect type 164, which the datamine does not name. It triggers Submerge.

What it does

Emerge is a spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it has a Spawn effect and applies an aura. It also casts Submerge.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
Effect #1Spawn (46)
Effect #2Apply Aura (6)
Aura type id 297
Effect #3Effect 164
Trigger spell: Submerge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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