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Fae Guardians

Spell

Fae Guardians

Nature

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Priest

Instant cast1 min 30 sec cooldownLong Range

Call forth three faerie guardians to attend your targets for 20 sec.

Fae Guardians

Tooltip

Call forth three faerie guardians to attend your targets for 20 sec.

: Any direct attacks against the target restore 0.5.1% Mana or 3 Insanity. Follows your Shadow Word: Pain.

: Reduces damage taken by 20%. Follows your Power Word: Shield.

: Increases the cooldown recovery rate of your target's major ability by 100%. Follows your Flash Heal.

How it works

Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.

Fae Guardians is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10.

What it does

Fae Guardians is a Nature spell with an instant cast, a range of 40 yards, a 90 sec cooldown and effects that last 20 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Cooldown90 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration20 sec
Proc chanceAlways
Max stacks1
Effect #1Dummy (3)
Effect #2Apply Aura (6)
Aura type id 4
Value: 10

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Fae Guardians appears in: 1 skill line and 1 teaching spell.

Skill lines

  • Night Fae (Priest)Skill line

Teaching spells

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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