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Freeze

Spell

Freeze

Frost

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Mage

Instant cast25 sec cooldownLonger Range

Blasts enemies in a radius from your current target for Frost damage and freezes them in place for up to 8 sec.

Freeze

Tooltip

Blasts enemies in a radius from your current target for Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. Grants the Mage a charge of Fingers of Frost for each target hit by Freeze.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Freeze is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). It scales with 0.0057 times spell power. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 455. It applies the rooted mechanic. Its area radius is 8 yards.

What it does

Freeze is a Frost spell with an instant cast, a range of 45 yards, a 25 sec cooldown and effects that last 8 sec. When cast it deals Frost damage in an 8 yard radius and applies an aura with the rooted mechanic in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFrost
Range45 yards (Longer Range)
Cast timeInstant
Cooldown25 sec
Global cooldownNone
Duration8 sec
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1School Damage (2)
Spell power coefficient: 0.0057
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 455
Mechanic: Rooted
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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